The Effects of Visual Cues to Realism and Perceived Impact Point during Final Approach

This research investigated the effect of providing three different simulations of ground terrain on the ability of subjects to accurately determine the aimpoint during a final approach. Several simulations were created to model a straight-in final approach (3 degree glideslope) to a standard FAA runway from several distances. The three levels of terrain realism ranged from a homogeneous surface to farmlands with hills. The subject's task was to estimate the aimpoint which represented an extrapolation of the flightpath to its point-of-contact with the ground as well as the altitude at nine different distances from threshold. The results indicated that increased levels of realism lead to better performance in judging altitude and predicting aimpoint during a simulated final approach.