A Two-User Framework for Rapid Immersive Full Cycle Product Customization
暂无分享,去创建一个
[1] Walter F. Bischof,et al. Efficient comparison of platform alternatives in interactive virtual reality applications , 2005, Int. J. Hum. Comput. Stud..
[2] Torsten Kuhlen,et al. MAESTRO - a tool for interactive assembly simulation in virtual environments , 2001, EGVE/IPT.
[3] Rainer Herpers,et al. A Two-User Virtual Environment for Rapid Assembly of Product Models Within an Integrated Process Chain , 2008 .
[4] Nong Ye,et al. A comparative study of assembly planning in traditional and virtual environments , 1999, IEEE Trans. Syst. Man Cybern. Part C.
[5] Julie A. Jacko. HCI applications and services , 2007 .
[6] Deborah Hix,et al. A comparative study of user performance in a map-based virtual environment , 2003, IEEE Virtual Reality, 2003. Proceedings..
[7] Yong Wang,et al. VADE: A Virtual Assembly Design Environment , 1999, IEEE Computer Graphics and Applications.
[8] Mehdi Ammi,et al. VR-CAD integration: Multimodal immersive interaction and advanced haptic paradigms for implicit edition of CAD models , 2010, Comput. Aided Des..
[9] Carla Maria Dal Sasso Freitas,et al. Cooperative object manipulation in immersive virtual environments: framework and techniques , 2002, VRST '02.
[10] Doug A. Bowman,et al. Increased display size and resolution improve task performance in Information-Rich Virtual Environments , 2006, Graphics Interface.
[11] Xiaoyu Zhang,et al. Quantifying the benefits of immersion for collaboration in virtual environments , 2005, VRST '05.
[12] Bernhard Jung,et al. Task-Level Assembly Modeling in Virtual Environments , 2003, ICCSA.
[13] Marc Erich Latoschik,et al. Virtuelle Werkstatt: A platform for multimodal assembly in VR , 2002 .
[14] Gabriel Zachmann,et al. Virtual reality as a tool for verification of assembly and maintenance processes , 1999, Comput. Graph..
[15] Thomas Schlegel,et al. INT-MANUS: revolutionary controlling of production processes , 2006, SIGGRAPH '06.
[16] Ying Zhang,et al. The use of visual and auditory feedback for assembly task performance in a virtual environment , 2005, Ninth International Conference on Information Visualisation (IV'05).
[17] Matthias Bues,et al. An Immersive CAD Testbed , 2007, EGVE.
[18] Gabriel Zachmann,et al. Natural and Robust Interaction in Virtual Assembly Simulation , 2001 .
[19] Aravind Srinivasan,et al. INT-MANUS: Interactive Production Control in a Distributed Environment , 2007, HCI.
[20] Naokazu Yokoya,et al. SeamlessDesign: a face-to-face collaborative virtual/augmented environment for rapid prototyping of geometrically constrained 3-D objects , 1999, Proceedings IEEE International Conference on Multimedia Computing and Systems.
[21] Bernd Fröhlich,et al. The Bent Pick Ray: An Extended Pointing Technique for Multi-User Interaction , 2006, 3D User Interfaces (3DUI'06).
[22] Gerard Jounghyun Kim,et al. Affective property evaluation of virtual product designs , 2004, IEEE Virtual Reality 2004.
[23] Marina L. Gavrilova,et al. Computational Science and Its Applications — ICCSA 2003 , 2003 .
[24] Maxim Foursa,et al. The Benefits of Co-located Collaboration and Immersion on Assembly Modeling in Virtual Environments , 2008, ISVC.
[25] Colin Ware,et al. Evaluating stereo and motion cues for visualizing information nets in three dimensions , 1996, TOGS.
[26] Bernd Fröhlich,et al. Immersive Projection Technology and Virtual Environments 2001 , 2001, Eurographics.
[27] Weiyin Ma,et al. A hierarchically structured and constraint-based data model for intuitive and precise solid modeling in a virtual reality environment , 2004, Comput. Aided Des..
[28] Yoshiaki Katayama,et al. VLEGO: a simple two-handed modeling environment based on toy blocks , 1996, VRST.