Using principles of pervasive computing to design m-commerce applications

Distinct features of handheld devices, such as their mobility, personalization and location-awareness, engender a new class of consumer-oriented software applications. While simple shopping assistant programs were one of the first to emerge for this class of devices, many modern m-commerce applications become more complex and utilize a wide range of features of pervasive computing. In this paper, we discuss a number of design issues pertinent to the development of these applications including context-awareness, personalization, ubiquitous access, and intelligent interfaces. We applied these and other principles in the design and development of SMMART, an intelligent context-aware framework for delivery of personalized and targeted promotions to the users of mobile devices, which is used as a case study throughout this paper.

[1]  C. Sørensen,et al.  Mobility: an extended perspective , 2002, Proceedings of the 35th Annual Hawaii International Conference on System Sciences.

[2]  John T. Stasko,et al.  Mobile computing in the retail arena , 2003, CHI '03.

[3]  Gregory M. P. O'Hare,et al.  Ad-me: wireless advertising adapted to the user location, device and emotions , 2004, 37th Annual Hawaii International Conference on System Sciences, 2004. Proceedings of the.

[4]  Upkar Varshney,et al.  Mobile Commerce: Framework, Applications and Networking Support , 2002, Mob. Networks Appl..

[5]  Timothy W. Finin,et al.  eNcentive: a framework for intelligent marketing in mobile peer-to-peer environments , 2003, ICEC '03.

[6]  Izak Benbasat,et al.  Interface design for mobile commerce , 2003, CACM.

[7]  Timo Ojala,et al.  Bluetooth and WAP push based location-aware mobile advertising system , 2004, MobiSys '04.

[8]  Jerry Zeyu Gao,et al.  Wireless Advertising's Challenges and Opportunities , 2003, Computer.

[9]  Anind K. Dey,et al.  Understanding and Using Context , 2001, Personal and Ubiquitous Computing.

[10]  James H. Aylor,et al.  Computer for the 21st Century , 1999, Computer.

[11]  Jonathan Trevor,et al.  Exploiting space and location as a design framework for interactive mobile systems , 2000, TCHI.

[12]  Chuang-Wen You,et al.  Challenges: wireless Web services , 2004, Proceedings. Tenth International Conference on Parallel and Distributed Systems, 2004. ICPADS 2004..

[13]  Andrew B. Whinston,et al.  Wireless commerce: marketing issues and possibilities , 2001, Proceedings of the 34th Annual Hawaii International Conference on System Sciences.

[14]  Stanislav Kurkovsky,et al.  Intelligent Pervasive Framework for Consumer-Supplier Interaction , 2004, International Conference on Wireless Networks.

[15]  Stathes Hadjiefthymiades,et al.  Scenarios of using web services in M-commerce , 2002, SECO.

[16]  Upkar Varshney,et al.  Location management for mobile commerce applications in wireless Internet environment , 2003, TOIT.

[17]  Antti Oulasvirta,et al.  Understanding Mobile Contexts , 2003, Mobile HCI.

[18]  Paul Douglas,et al.  Proceedings International Conference on Information Technology: Coding and Computing , 2002, Proceedings. International Conference on Information Technology: Coding and Computing.