Recent uncertain war challenges and innovative war games are strongly determined with combat and non-combat defense technologies. From the point of view of the missions tasks, these contents are usually composed of a combination of several particular capabilities such as the ability to defeat the enemy, capability to stabilize an operation, capability to lead peace keeping operations, etc. (Milinovic et al., 2013). Whether a unit has relevancies as a combat power is obvious from the capability first expected, which includes organization and technology system capabilities to reliably defeat enemy forces to the level of disintegration and destruction. This capability is also a guaranty that the enemy’s action will be deterred, which is a presupposition for the successful execution of the stabilization role that in addition to other tasks, contains the role of preventing the spreading and development of war. Also, preventive missions include actions of peace keeping in the area of responsibilities on the risk level proportional to the employed combat power and its efficiency that a unit exposes. This indicates that tasks in missions of new military units could have opposite requirements, which reflects on the technology performances a unit needs to be equipped with. Combat power and efficiency of a unit are guaranties to stop the enemy and to maintain peace by the represented and exposed military power based on trained and effective technology with good performances.