ARMAX: A Mobile Geospatial Augmented Reality Platform for Serious Gaming

The AR concept can be considered as one of the key technologies in the context of Industry 4.0 as it can be applied in many domains to provide context-aware interaction with the environment. While the concept of mixed reality is not new, the technology can now be found in different shapes and sizes, each tailored for a particular use case. In this paper we aim at defining a broader context while developing a universal platform for Serious Gaming for different industries that benefits from the most advanced AR implementation combined with the ubiquity of mobile devices. Some of the main challenges related to the 3D registration and tracking of virtual objects are discussed and the results are presented as obtained from real world testing. The calibration method is validated by simulation and while not being the most sophisticated solution it shows the experimental work and testing that is required for the accurate alignment of the real world and the virtual objects on the AR. The solution is presented with a focus on gamification and user experience in the context of a crowdsensing platform that aims to increase collaboration and participation in a Smart City environment.

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