Collaborative Embodied Learning in Mixed Reality Motion-Capture Environments: Two Science Studies
暂无分享,去创建一个
David Birchfield | Mina C. Johnson-Glenberg | Lisa Tolentino | Tatyana Koziupa | M. Johnson-Glenberg | Tatyana Koziupa | David Birchfield | L. Tolentino
[1] David Birchfield,et al. Learning metaphor through mixed-reality game design and game play , 2008, Sandbox '08.
[2] Sharon E. Smaldino,et al. Instructional Technology and Media for Learning , 2013 .
[3] Willis F. Overton,et al. Developmental Perspectives on Embodiment and Consciousness , 2008 .
[4] J. Wilder. The Origins of Intelligence in Children , 1954 .
[5] Lara M. Triona,et al. Hands on What? The Relative Effectiveness of Physical versus Virtual Materials in an Engineering Design Project by Middle School Children , 2007 .
[6] Michio Kaku. Physics of the Future: How Science Will Shape Human Destiny and Our Daily Lives by the Year 2100 , 2012 .
[7] Jan L. Plass,et al. Design factors for educationally effective animations and simulations , 2009, J. Comput. High. Educ..
[8] J. Piaget,et al. The Origins of Intelligence in Children , 1971 .
[9] F. Craik,et al. Novelty and familiarity activations in PET studies of memory encoding and retrieval. , 1996, Cerebral cortex.
[10] Kelly S. Shapley,et al. Evaluation of the Texas Technology Immersion Pilot: Final Outcomes for a Four-Year Study (2004-05 to 2007-08). , 2009 .
[11] Garry Falloon,et al. Using avatars and virtual environments in learning: What do they have to offer? , 2010, Br. J. Educ. Technol..
[12] Mina C. Johnson-Glenberg,et al. Web-Based Training of Metacognitive Strategies for Text Comprehension: Focus on Poor Comprehenders , 2005 .
[13] David Birchfield,et al. Embodied Games, Next Gen Interfaces, and Assessment of High School Physics , 2009 .
[14] G. Lakoff,et al. Where mathematics comes from : how the embodied mind brings mathematics into being , 2002 .
[15] C. Heyes,et al. Science Perspectives on Psychological Mirror Neuron Forum on Behalf Of: Association for Psychological Science , 2022 .
[16] David Birchfield,et al. Teaching and Learning in the Mixed-Reality Science Classroom , 2009 .
[17] Allison Winters,et al. Emotion, Embodiment, and Mirror Neurons in Dance/Movement Therapy: A Connection Across Disciplines , 2008 .
[18] Margaret Wilson,et al. Six views of embodied cognition , 2002, Psychonomic bulletin & review.
[19] Susan Goldin-Meadow,et al. Gesturing makes memories that last. , 2010, Journal of memory and language.
[20] Michelene T. H. Chi,et al. Active-Constructive-Interactive: A Conceptual Framework for Differentiating Learning Activities , 2009, Top. Cogn. Sci..
[21] David Birchfield,et al. Earth science learning in SMALLab: A design experiment for mixed reality , 2009, Int. J. Comput. Support. Collab. Learn..
[22] Friedemann Pulvermüller,et al. Brain mechanisms linking language and action , 2005, Nature Reviews Neuroscience.
[23] David W. Johnson,et al. Learning together and alone: Cooperation, competition, and individualization , 1975 .
[24] Hee-Sun Lee,et al. Making authentic science accessible to students , 2003 .
[25] Mina C. Johnson-Glenberg,et al. Web-based Reading Comprehension Instruction: Three Studies of 3D-readers , 2007 .
[26] Bertram C. Bruce. Computers and the collaborative experience of learning , 1995 .
[27] Michael F. Young,et al. Our Princess Is in Another Castle , 2012 .
[28] James Paul Gee,et al. Good Video Games + Good Learning: collected essays on video games, learning and literacy , 2013 .
[29] Penelope M Sanderson,et al. Monitoring with Head-Mounted Displays in General Anesthesia: A Clinical Evaluation in the Operating Room , 2010, Anesthesia and analgesia.
[30] Arne D. Ekstrom,et al. Single-Neuron Responses in Humans during Execution and Observation of Actions , 2010, Current Biology.
[31] Sadhana Puntambekar,et al. The effects of physical and virtual manipulatives on students' conceptual learning about pulleys , 2010, ICLS.
[32] K. VanLehn,et al. Scaffolding Deep Comprehension Strategies Through Point&Query, AutoTutor, and iSTART , 2005 .
[33] Jean-François Rouet,et al. Understanding multimedia documents - an introduction , 2008 .
[34] 樊希强,et al. Cooperative Learning , 2020, Teaching High School Physics.
[35] Hubert D. Zimmer,et al. Motor programs and their relation to semantic memory. , 1985 .
[36] Arthur C. Graesser,et al. Natural Language Tutoring: A comparison of human tutors, computer tutors, and text , 2007 .
[37] L. Barsalou. Grounded cognition. , 2008, Annual review of psychology.
[38] David Birchfield,et al. A Next Gen Interface for Embodied Learning: SMALLab and the Geological Layer Cake , 2010, Int. J. Gaming Comput. Mediat. Simulations.
[39] David Birchfield,et al. SMALLab: virtual geology studies using embodied learning with motion, sound, and graphics , 2009 .
[40] Carolina Cruz-Neira,et al. Surround-Screen Projection-Based Virtual Reality: The Design and Implementation of the CAVE , 2023 .
[41] Arben Asllani,et al. Sharing knowledge with conversational technologies: web logs versus discussion boards , 2008, Int. J. Inf. Technol. Manag..
[42] William R. Penuel,et al. Effectiveness of Reading and Mathematics Software Products: Findings from the First Student Cohort , 2007 .
[43] K. VanLehn. The Relative Effectiveness of Human Tutoring, Intelligent Tutoring Systems, and Other Tutoring Systems , 2011 .
[44] David W. Johnson,et al. Cooperation and Competition: Theory and Research , 1989 .
[45] Robb Lindgren,et al. Supporting children's learning with body-based metaphors in a mixed reality environment , 2011, IDC.
[46] Travel broadens the mind--you bet! , 2001, Journal of tissue viability.
[47] Gillian Smith,et al. Affordances and Constraints of Computers in Science Education , 1996 .
[48] F. Fischer,et al. A framework to analyze argumentative knowledge construction in computer-supported collaborative learning , 2006, Comput. Educ..
[49] Dennis Proffitt,et al. Quantifying immersion in virtual reality , 1997, SIGGRAPH.
[50] David W. Johnson,et al. An Educational Psychology Success Story: Social Interdependence Theory and Cooperative Learning , 2009 .
[51] Michael P. Kaschak,et al. Grounding language in action , 2002, Psychonomic bulletin & review.
[52] A. Glenberg. Embodiment as a unifying perspective for psychology. , 2010, Wiley interdisciplinary reviews. Cognitive science.
[53] David W. Johnson,et al. Cooperation and Competition , 2015 .
[54] Helga Noice,et al. What Studies of Actors and Acting Can Tell Us About Memory and Cognitive Functioning , 2006 .
[55] L. Fadiga,et al. Active perception: sensorimotor circuits as a cortical basis for language , 2010, Nature Reviews Neuroscience.
[56] P. Milgram,et al. A Taxonomy of Mixed Reality Visual Displays , 1994 .
[57] L. Vygotsky. Mind in Society: The Development of Higher Psychological Processes: Harvard University Press , 1978 .
[58] V. Shute. Focus on Formative Feedback , 2008 .
[59] P. Wouters,et al. A meta-analysis of the cognitive and motivational effects of serious games , 2013 .
[60] Frank C. Leeming,et al. Deep Learning and Emotion in Serious Games , 2009 .
[61] G. Rizzolatti,et al. The mirror-neuron system. , 2004, Annual review of neuroscience.
[62] Ralf Steinmetz,et al. Designing Collaborative Multiplayer Serious Games for Collaborative Learning - Escape from Wilson Island - A Multiplayer 3D Serious Game for Collaborative Learning in Teams , 2012, CSEDU.
[63] Priya K. Nihalani,et al. When Feedback Harms and Collaboration Helps in Computer Simulation Environments: An Expertise Reversal Effect , 2011 .
[64] Luigi Cattaneo,et al. Use-induced motor plasticity affects the processing of abstract and concrete language , 2008, Current Biology.
[65] Lesya M. Hassall,et al. An Examination of a Theory of Embodied Social Presence in Virtual Worlds , 2011, Decis. Sci..
[66] J. Lisman,et al. The Hippocampal-VTA Loop: Controlling the Entry of Information into Long-Term Memory , 2005, Neuron.
[67] Daniel L. Schwartz,et al. Shuttling Between Depictive Models and Abstract Rules: Induction and Fallback , 1996, Cogn. Sci..
[68] Mitchell J. Nathan,et al. Embodiment in Mathematics Teaching and Learning: Evidence From Learners' and Teachers' Gestures , 2012 .
[69] Susan Goldin-Meadow,et al. Learning through gesture. , 2011, Wiley interdisciplinary reviews. Cognitive science.
[70] Autumn B. Hostetter,et al. Visible embodiment: Gestures as simulated action , 2008, Psychonomic bulletin & review.
[71] W. Schnotz,et al. A Reconsideration of Cognitive Load Theory , 2007 .