CogInfoCom Supported Education : A review of CogInfoCom based conference papers

The cognitive infocommunication based IT tools can support the education abilities from the point of view of mathability, edu-coaching, 3D/VR etc. In the modern mathematical and engineering education the contemporary tools of cognitive infocommunication, coaching in computer assisted education can be a valuable method for discovering and applying engineering knowledge using problem solving abilities. The edu-coaching offers an alternative way to improve the efficiency of education based on the support of disruptive technologies, cooperative 3D VR learning environments, which fits properly to the digital life of new generation of students. The cognitive infocommunication based ICT can improve the effectiveness of learning because of the effect on motivation and creativity.

[1]  Ildikó Horváth The IT device demand of the edu-coaching method in the higher education of engineering , 2017, 2017 8th IEEE International Conference on Cognitive Infocommunications (CogInfoCom).

[2]  Csaba Rigóczki,et al.  Gamification on the edge of educational sciences and pedagogical methodologies , 2017 .

[3]  Ildiko Horvath,et al.  Innovative engineering education in the cooperative VR environment , 2016, 2016 7th IEEE International Conference on Cognitive Infocommunications (CogInfoCom).

[4]  László Lengyel,et al.  Gamification and driving decision support using the sensors of vehicles and smartphones , 2017, Intell. Decis. Technol..

[5]  György Molnár,et al.  Challenges and opportunities in virtual and electronic learning environments , 2013, 2013 IEEE 11th International Symposium on Intelligent Systems and Informatics (SISY).

[6]  Ferenc Mónus,et al.  An innovative way in education for sustainable development: e-School4s – e-school for sustainability in the Danube region , 2017 .

[7]  Marianna Torok,et al.  Foundations and perspectives of mathability in relation to the CogInfoCom domain , 2013, 2013 IEEE 4th International Conference on Cognitive Infocommunications (CogInfoCom).

[8]  Katarzyna Chmielewska,et al.  Mathability and computer aided mathematical education , 2015, 2015 6th IEEE International Conference on Cognitive Infocommunications (CogInfoCom).

[9]  Adél Vehrer Teaching popular culture 3D/VR technology , 2017, 2017 8th IEEE International Conference on Cognitive Infocommunications (CogInfoCom).

[10]  Gergely Sziladi,et al.  Application of E-diary to analyze the effectiveness of learning , 2017, 2017 8th IEEE International Conference on Cognitive Infocommunications (CogInfoCom).

[11]  Viktória Kövecses-Gősi,et al.  Cooperative Learning in VR Environment , 2018 .

[12]  Attila Gilanyi,et al.  Mathability and an animation related to a convex-like property , 2016, 2016 7th IEEE International Conference on Cognitive Infocommunications (CogInfoCom).

[13]  Sandor Czirbusz Regularity of functional equations and computer algebra systems , 2016, 2016 7th IEEE International Conference on Cognitive Infocommunications (CogInfoCom).

[14]  Piroska Biro,et al.  The mathability of spreadsheet tools , 2015, 2015 6th IEEE International Conference on Cognitive Infocommunications (CogInfoCom).

[15]  György Molnár The role of electronic and virtual learning support systems in the learning process , 2013, 2013 IEEE 8th International Symposium on Applied Computational Intelligence and Informatics (SACI).

[16]  Katarzyna Chmielewska,et al.  Mathability and coaching , 2017, 2017 8th IEEE International Conference on Cognitive Infocommunications (CogInfoCom).

[17]  Katarzyna Chmielewska,et al.  Mathability and mathematical cognition , 2016, 2016 7th IEEE International Conference on Cognitive Infocommunications (CogInfoCom).

[18]  Adam Csapo,et al.  An outline of some human factors contributing to mathability research , 2014, 2014 5th IEEE Conference on Cognitive Infocommunications (CogInfoCom).

[19]  David Sik Introduction of a multi-leveled E-leaming environment with community contribution , 2017, 2017 8th IEEE International Conference on Cognitive Infocommunications (CogInfoCom).

[20]  Viktor László Takács,et al.  The mathability of word problems as initial computer programming exercises , 2017, 2017 8th IEEE International Conference on Cognitive Infocommunications (CogInfoCom).

[21]  György Molnár,et al.  The effects of virtual and augmented learning environments on the learning process in secondary school , 2017, 2017 8th IEEE International Conference on Cognitive Infocommunications (CogInfoCom).

[22]  Mária Csernoch,et al.  First year students' attitude to computer problem solving , 2017, 2017 8th IEEE International Conference on Cognitive Infocommunications (CogInfoCom).

[23]  Gyöngyi Bujdosó,et al.  Developing cognitive processes for improving inventive thinking in system development using a collaborative virtual reality system , 2017, 2017 8th IEEE International Conference on Cognitive Infocommunications (CogInfoCom).

[24]  Piroska Biro,et al.  The mathability of computer problem solving approaches , 2015, 2015 6th IEEE International Conference on Cognitive Infocommunications (CogInfoCom).

[25]  Peter Baranyi,et al.  Mathability: Emulating and enhancing human mathematical capabilities , 2013, 2013 IEEE 4th International Conference on Cognitive Infocommunications (CogInfoCom).