Game of Stimuli: an Exploratory Tangible Interface Designed for Autism

In this paper we describe Game of Stimuli (GoS) an interactive tangible interface designed for children and adolescents diagnosed with Autistic Spectrum Disorder [1]. The system is designed to engage children in play scenarios where the objective is to maintain the attention on a given task and turn-taking while filtering irrelevant stimuli. Eventually, the resulting prototype has been tested in Siena, Italy, at the Association for Autism - "Piccolo Principe". The preliminary field trial allowed us to assess the usability of the design and showed promising preliminary results from a clinical point of view.