Face Animation Parameter Extraction in Real Movie Capturing Environment
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One of the challenging problems in machine vision and computer graphic is realistic face modeling and animation. MPEG4 standard has defined parameters for face modeling and animation. We placed markers on the key points defined in MPEG-4 standard, and proposed a system for accurate tracking of them. We examine the system in real movie capturing conditions. Various distortions such as change of lightening condition, Gaussian noise, blurring, compression, and temporal filtering are examined, and the system degradation in each case reported.