Define and exploit guidelines for interactive redesign of products’ User eXperience
暂无分享,去创建一个
[1] Ben Shneiderman,et al. Designing the User Interface: Strategies for Effective Human-Computer Interaction (4th Edition) , 2004 .
[2] Stefano Filippi,et al. Exploiting the meCUE Questionnaire to Enhance an Existing UX Evaluation Method Based on Mental Models , 2019, HCI.
[3] Ben Shneiderman,et al. Designing the User Interface: Strategies for Effective Human-Computer Interaction , 1998 .
[4] Jakob Nielsen,et al. Heuristic evaluation of user interfaces , 1990, CHI '90.
[5] C W Clegg,et al. Sociotechnical principles for system design. , 2000, Applied ergonomics.
[6] G. S. Alʹtshuller,et al. The Innovation Algorithm:TRIZ, systematic innovation and technical creativity , 1999 .
[7] Camila Loiola Brito Maia,et al. A Systematic Review About User Experience Evaluation , 2016, HCI.
[8] Naladtaporn Aottiwerch,et al. Design computer-assisted learning in an online Augmented Reality environment based on Shneiderman's eight Golden Rules , 2017, 2017 14th International Joint Conference on Computer Science and Software Engineering (JCSSE).
[9] Mohammad Zarour,et al. User Experience Aspects and Dimensions: Systematic Literature Review , 2017 .
[10] Denis Cavallucci,et al. From TRIZ to OTSM-TRIZ: addressing complexity challenges in inventive design , 2007 .
[11] RusuCristian,et al. How to develop usability heuristics , 2017 .
[12] Cristian Rusu,et al. How to develop usability heuristics: A systematic literature review , 2017, Comput. Stand. Interfaces.
[13] Shana Smith,et al. Redesign for product innovation , 2012 .
[14] Xavier Fischer,et al. Multidisciplinary design process based on virtual prototyping for microsystem design , 2010 .
[15] Julie Zimmerman,et al. Design Through the 12 Principles of Green Engineering , 2003, IEEE Engineering Management Review.