Designing engaging computer based simulation games for increasing societal resilience to payment system disruptions

Large or lengthy disruptions to the card payment system are threats that can cause crisis in society, especially in countries where other payment options are scarce. This paper presents a study that provides suggestions on how to improve a simulation game used to increase societal resilience to payment system disruptions. Questionnaires and interviews have been used to investigate how 16 participant in crisis exercises experience realism, relevance and validity in such exercises. Suggestions on how to improve the simulation game are provided, such as improvements to the graphical interface and introducing supporting roles from the exercise management.

[1]  Paul A. Kirschner,et al.  Team Effectiveness and Team Development in CSCL , 2013 .

[2]  Joeri van Laere,et al.  Evaluating the observation protocol of the Team Resilience Assessment Method for Simulation (TRAMS) , 2019, ISCRAM.

[3]  Joeri van Laere,et al.  The lack of preparedness for payment disruptions in local community core businesses , 2018, ISCRAM.

[4]  V. Braun,et al.  Using thematic analysis in psychology , 2006 .

[5]  Amanda Yentes Review of The ABCs of how we learn; 26 Scientifically proven approaches, how they work, and when to use them , 2017 .

[6]  Jonas Lundberg,et al.  Systemic resilience model , 2015, Reliab. Eng. Syst. Saf..

[7]  Steve Benford,et al.  From interaction to trajectories: designing coherent journeys through user experiences , 2009, CHI.

[8]  Ron Westrum,et al.  A Typology of Resilience Situations , 2017 .

[9]  Joeri van Laere,et al.  Evaluating Team Resilience in Simulator-Based Crisis Management Training , 2018, ISCRAM.

[10]  Harold D. Foster,et al.  Resilience Theory and System Evaluation , 1993 .

[11]  P. Dillenbourg What do you mean by collaborative learning , 1999 .

[12]  Rahul C. Basole,et al.  Complexity of service value networks: Conceptualization and empirical investigation , 2008, IBM Syst. J..

[13]  Leif Olsson,et al.  Analyzing the Implications of Design Choices in Existing Simulation-Games for Critical Infrastructure Resilience , 2017, ISAGA.

[14]  E. Salas,et al.  Toward an understanding of team performance and training. , 1992 .

[15]  C. S. Holling Resilience and Stability of Ecological Systems , 1973 .

[16]  Stephen Millard,et al.  Analysing the impact of operational incidents in large-value payment systems : A simulation approach , 2004 .

[17]  Bruce J. Summers The payment system : design, management, and supervision , 1994 .

[18]  John Wreathall,et al.  Monitoring – A Critical Ability in Resilience Engineering , 2017 .

[19]  Kimmo Soramäki,et al.  An Agent-Based Model of Payment Systems , 2008 .

[20]  Johan M. Berlin,et al.  Collaboration Exercises: What Do They Contribute? , 2015 .