Acquiring ontological categories through interaction

We present an experimental framework for the study of a computational agents acquisition of ontological categories through interaction with a human agent. This interaction takes the form of joint attention in a shared visual environment. Through a game of guessing words, the computational agent adapts its categorization system - a CALM-based neural architecture with a set of Gabor lters - and develops a shared lexicon with the human agent. This paper report initial experimental results.

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