Big-Data Inspired, Proximity-Aware 4G/5G Service Supporting Urban Social Interactions

Unlike virtual sociality, in their daily social behavior individuals are used to communicate with a limited number of persons and periodically meet their inner social circle in specific city locations to perform common social activities. Physical encounters among a restricted number of people interestingly give rise to a significant amount of in-proximity voice/data traffic on the cellular network and advocate the provisioning of a new class of services supporting it. This paper gives empirical evidence of the role played by these location-centered social interactions through the extensive analysis of a large anonymized dataset of Call Detail Records (CDR) relying on the phone activities of nearly 1 million people in the city of Milano. The analysis and understanding of these human interactions have inspired the design of a new mobile service that detects, after user's consent, proximity with a person in my inner social circle and autonomously deploys the mobile social network supporting proximity interactions. The approach we propose brings together a few important contributions: first, it concretely shows that the current NFV-enabled trend of placing cloud services at the edge of the operator's network has a payoff in terms of traffic offloading and improved user's experience; secondly, it demonstrates for the first time that a few typical cloud-based services can actually be directly performed by the mobile network operator by simply leveraging the rich amount of data they possess and never exploit.

[1]  Zbigniew Smoreda,et al.  Interplay between Telecommunications and Face-to-Face Interactions: A Study Using Mobile Phone Data , 2011, PloS one.

[2]  A-L Barabási,et al.  Structure and tie strengths in mobile communication networks , 2006, Proceedings of the National Academy of Sciences.

[3]  Xin Jin,et al.  SoftCell: scalable and flexible cellular core network architecture , 2013, CoNEXT.

[4]  Jure Leskovec,et al.  Friendship and mobility: user movement in location-based social networks , 2011, KDD.

[5]  Yan Shi,et al.  SoftNet: A software defined decentralized mobile network architecture toward 5G , 2015, IEEE Network.

[6]  Nick McKeown,et al.  A network in a laptop: rapid prototyping for software-defined networks , 2010, Hotnets-IX.

[7]  Gian Paolo Rossi,et al.  How many places do you visit a day? , 2013, 2013 IEEE International Conference on Pervasive Computing and Communications Workshops (PERCOM Workshops).

[8]  Carlo Ratti,et al.  Exploring Universal Patterns in Human Home-Work Commuting from Mobile Phone Data , 2013, PloS one.

[9]  P. Olivier,et al.  Socio-Geography of Human Mobility: A Study Using Longitudinal Mobile Phone Data , 2012, PloS one.

[10]  Albert-László Barabási,et al.  Limits of Predictability in Human Mobility , 2010, Science.

[11]  Gian Paolo Rossi,et al.  Extracting human mobility and social behavior from location-aware traces , 2013, Wirel. Commun. Mob. Comput..

[12]  C. Buyukkoc,et al.  Software-Defined Networks for Future Networks and Services , 2014 .

[13]  Dino Pedreschi,et al.  Human mobility, social ties, and link prediction , 2011, KDD.

[14]  Gian Paolo Rossi,et al.  Proximity-aware offloading of person-to-person communications in LTE networks , 2016, 2016 13th IEEE Annual Consumer Communications & Networking Conference (CCNC).

[15]  A. Barabasi,et al.  Scale-free characteristics of random networks: the topology of the world-wide web , 2000 .