Social Media Usage Combined with TV/Video Watching: Opportunities and Associated Challenges

htmlabstractThis paper provides an overview of the impact and opportunities provided by Social Media and other social interaction tools when watching TV/video content. The analysis has been conducted from the viewpoints of both individual and shared media experiences between remote users. On the one hand, many possibilities provided by Social Media when each user is concurrently consuming multiple related media content, either on a single device or on different devices (e.g., in multi-screen scenarios), are described. On the other hand, the potential of Social Media and other interaction tools when multiple remote users are concurrently consuming the same media content (e.g., in Social TV) is discussed. In addition, the paper highlights some remaining challenges and open issues that need to be addressed in the near future to truly provide augmented, interactive, personalized and shared experiences, combining Social Media usage and TV/video content consumption. Finally, as a real use case, the social interaction, presence and privacy mechanisms provided by a media sharing platform under development, called Wersync, are described.

[1]  Hans Stokking,et al.  Standards for multi-stream and multi-device media synchronization , 2016, IEEE Communications Magazine.

[2]  Miguel Garcia,et al.  Multimedia group and inter-stream synchronization techniques: A comparative study , 2009, Inf. Syst..

[3]  Maarten Wijnants,et al.  Cost-effective Web-based Media Synchronization Schemes for Real-time Distributed Groupware , 2013, WEBIST.

[4]  Christian Timmerer,et al.  The Social Multimedia Experience , 2014, Computer.

[5]  Pablo César,et al.  Toward Connected Shared Experiences , 2014, Computer.

[6]  Maarten Wijnants,et al.  synchronous MediaSharing: social and communal media consumption for geographically dispersed users , 2012, MMSys '12.

[7]  Pablo César,et al.  Past, present, and future of social TV: A categorization , 2011, 2011 IEEE Consumer Communications and Networking Conference (CCNC).

[8]  Pablo César,et al.  From IPTV to synchronous shared experiences challenges in design: Distributed media synchronization , 2011, Signal Process. Image Commun..

[9]  O. A. Niamut,et al.  Real Time Synchronization of Live Broadcast Streams with User Generated Content and Social Network Streams , 2013 .

[10]  Rufael Mekuria,et al.  Are we in sync?: synchronization requirements for watching online video together. , 2011, CHI.

[11]  Josip Zoric,et al.  Sharing enriched multimedia experiences across heterogeneous network infrastructures , 2010, IEEE Communications Magazine.

[12]  Mario Montagud,et al.  Understanding Timelines Within MPEG Standards , 2016, IEEE Communications Surveys & Tutorials.