Holonic Modeling of Environments for Situated Multi-agent Systems

In a Multi-Agent Based Simulation (MABS) special attention must go to the analysis, modeling and implementation of the environment. Environments for simulation of real world problems may be complex. Seeing the environment as a monolithic structure only reduces our capacity to handle large scale, real-world environments. In order to support this type of environments, we propose the use of an holonic perspective to represent the environment and the agents. In our approach, agents and environment are represented by holons. The environment defines a holarchy. Each agent belong to a specific holon in this holarchy following its needs.

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