The luminance value calculation in a gradient refractive index media
暂无分享,去创建一个
Andrey Zhdanov | Dmitry Zhdanov | Vadim Sokolov | Andrei Lemeshev | Eugene Denisov | V. Sokolov | D. Zhdanov | A. Zhdanov | A. Lemeshev | E. Denisov
[1] Philip M. Hubbard,et al. Interactive collision detection , 1993, Proceedings of 1993 IEEE Research Properties in Virtual Reality Symposium.
[2] Douglas H. Werner,et al. Advanced gradient-index lens design tools to maximize system performance and reduce SWaP , 2016, SPIE Defense + Security.
[3] Mathieu Desbrun,et al. Dynamic real-time deformations using space & time adaptive sampling , 2001, SIGGRAPH.
[4] Dinesh Manocha,et al. Fast and simple 2D geometric proximity queries using graphics hardware , 2001, I3D '01.
[5] George Baciu,et al. RECODE: an image-based collision detection algorithm , 1998, Proceedings Pacific Graphics '98. Sixth Pacific Conference on Computer Graphics and Applications (Cat. No.98EX208).
[6] Gino van den Bergen. Efficient Collision Detection of Complex Deformable Models using AABB Trees , 1997, J. Graphics, GPU, & Game Tools.
[7] Ming C. Lin,et al. Simulation of Non-penetrating Elastic Bodies Using Distance Fields , 2000 .
[8] Taosong He,et al. Collision detection for volumetric objects , 1997, Proceedings. Visualization '97 (Cat. No. 97CB36155).
[9] Jennifer Urner,et al. Applied Digital Optics From Micro Optics To Nanophotonics , 2016 .
[10] Ronald Fedkiw,et al. Robust treatment of collisions, contact and friction for cloth animation , 2002, SIGGRAPH Courses.
[11] Dinesh Manocha,et al. Efficient and Accurate Interference Detection for Polynomial Deformation and Soft Object Animation , 1996 .
[12] W. T. Welford,et al. Gradient Index Optics , 1979 .
[13] Dinesh Manocha,et al. OBBTree: a hierarchical structure for rapid interference detection , 1996, SIGGRAPH.
[14] Sean Quinlan,et al. Efficient distance computation between non-convex objects , 1994, Proceedings of the 1994 IEEE International Conference on Robotics and Automation.
[15] R. K. Luneburg,et al. Mathematical Theory of Optics , 1966 .
[16] D T Moore,et al. Gradient-index optics: a review. , 1980, Applied optics.
[17] E. Hastings,et al. Optimization of Large-Scale , Real-Time Simulations by Spatial Hashing , 2007 .
[18] Dinesh Manocha,et al. Fast penetration depth computation for physically-based animation , 2002, SCA '02.
[19] Jean-Christophe Lombardo,et al. Real-time collision detection for virtual surgery , 1999, Proceedings Computer Animation 1999.
[20] Gabriel Zachmann,et al. Minimal hierarchical collision detection , 2002, VRST '02.
[21] Joseph S. B. Mitchell,et al. Efficient Collision Detection Using Bounding Volume Hierarchies of k-DOPs , 1998, IEEE Trans. Vis. Comput. Graph..
[22] Dinesh Manocha,et al. Closest Point Query among the Union of Convex Polytopes Using Rasterization Hardware , 2002, J. Graphics, GPU, & Game Tools.