Dynamic Environment Matting Using Radiance

Environment matting captures not only a foreground object and its opacity matte, but also a description of how that object refracts and reflects light. As radiance value is more accurate than color value when sampling a real scene and displaying it on digital devices, a method of dynamic environment matting in radiance space is presented to decrease the error caused by the nonlinearity of the optical system. The results of the approach can get more accurate and detailed realities compared to the composite images in color space. An image sequence is generated using two images taken with two different viewpoints. Then a simulation of the backdrop moving along the line which is parallel to the line connecting the two optical centers could be obtained as we composite all of these frames with the matte of the foreground object.

[1]  Jitendra Malik,et al.  Recovering high dynamic range radiance maps from photographs , 1997, SIGGRAPH '08.

[2]  David Salesin,et al.  Environment matting and compositing , 1999, SIGGRAPH.

[3]  Shree K. Nayar,et al.  High dynamic range imaging: spatially varying pixel exposures , 2000, Proceedings IEEE Conference on Computer Vision and Pattern Recognition. CVPR 2000 (Cat. No.PR00662).

[4]  Wojciech Matusik,et al.  Acquisition and Rendering of Transparent and Refractive Objects , 2002, Rendering Techniques.

[5]  James F. Blinn,et al.  Blue screen matting , 1996, SIGGRAPH.

[6]  Jitendra Malik,et al.  Scale-Space and Edge Detection Using Anisotropic Diffusion , 1990, IEEE Trans. Pattern Anal. Mach. Intell..

[7]  David Salesin,et al.  Environment matting extensions: towards higher accuracy and real-time capture , 2000, SIGGRAPH.

[8]  Jiaya Jia,et al.  Poisson matting , 2004, SIGGRAPH 2004.

[9]  David Salesin,et al.  Video matting of complex scenes , 2002, SIGGRAPH.

[10]  Steven M. Seitz,et al.  View morphing , 1996, SIGGRAPH.