Challenges in Annotation: Annotator Experiences from a Crowdsourced Emotion Annotation Task
暂无分享,去创建一个
[1] Saif Mohammad,et al. A Practical Guide to Sentiment Annotation: Challenges and Solutions , 2016, WASSA@NAACL-HLT.
[2] Jacob Cohen. A Coefficient of Agreement for Nominal Scales , 1960 .
[3] Roman Klinger,et al. An Analysis of Annotated Corpora for Emotion Classification in Text , 2018, COLING.
[4] Kenton O'Hara,et al. Gamification. using game-design elements in non-gaming contexts , 2011, CHI Extended Abstracts.
[5] Leyland Pitt,et al. Is it all a game? Understanding the principles of gamification , 2015 .
[6] Juho Hamari,et al. Social Motivations To Use Gamification: An Empirical Study Of Gamifying Exercise , 2013, ECIS.
[7] R. Plutchik. A GENERAL PSYCHOEVOLUTIONARY THEORY OF EMOTION , 1980 .
[8] Fabian Groh. Gamification : State of the Art Definition and Utilization , 2012 .
[9] Luis von Ahn. Games with a Purpose , 2006, Computer.
[10] Kalina Bontcheva,et al. Corpus Annotation through Crowdsourcing: Towards Best Practice Guidelines , 2014, LREC.
[11] Michael D. Buhrmester,et al. Amazon's Mechanical Turk , 2011, Perspectives on psychological science : a journal of the Association for Psychological Science.
[12] Min-Yen Kan,et al. Perspectives on crowdsourcing annotations for natural language processing , 2012, Language Resources and Evaluation.
[13] Jan Dirk L. Fijnheer,et al. Gamification , 2019, Encyclopedia of Education and Information Technologies.
[14] Sabine Bergler,et al. CLaC and CLaC-NB: Knowledge-based and corpus-based approaches to sentiment tagging , 2007, Fourth International Workshop on Semantic Evaluations (SemEval-2007).
[15] Yuji Matsumoto,et al. Emotion Classification Using Massive Examples Extracted from the Web , 2008, COLING.
[16] Boi Faltings,et al. Sentiment Analysis Using a Novel Human Computation Game , 2012, PWNLP@ACL.
[17] Anita Greenhill,et al. Playing with science:gamised aspects of gamification found on the Online Citizen Science Project - Zooniverse , 2014 .
[18] Jörg Tiedemann,et al. Creating a Dataset for Multilingual Fine-grained Emotion-detection Using Gamification-based Annotation , 2018, WASSA@EMNLP.
[19] Petra Saskia Bayerl,et al. What Determines Inter-Coder Agreement in Manual Annotations? A Meta-Analytic Investigation , 2011, CL.
[20] Jörg Tiedemann,et al. OpenSubtitles2016: Extracting Large Parallel Corpora from Movie and TV Subtitles , 2016, LREC.
[21] P. Ekman. Universals and cultural differences in facial expressions of emotion. , 1972 .
[22] Katharina J. Srnka,et al. From Words to Numbers: How to Transform Qualitative Data into Meaningful Quantitative Results , 2007 .