Integrating Virtual Worlds and Virtual Learning Environments through Sloodle: from theory to practice in a case of study for teaching of algorithms

of technology in education resulted in important changes on methods and techniques applied, as the use of virtual learning environments and virtual worlds, providing a high level of interactivity and immersion. This paper presents a summary of research that seeks to integrate two distinct technologies (VLE and Virtual World), through a solution called Sloodle. The main focus is to present the use of such a solution and its main features, as well as present a case study involving the teaching of algorithms and programming. Tools used in this research were: Open Simulator for metaverse; Moodle was chosen as AVA; IDEOne as an online tool for teaching algorithms and Sloodle. With the study, it was revealed that the use of virtual world added to Moodle through Sloodle tool, is a valid alternative to the process of teaching and learning, but also identified difficulties to be overcome in this type solution, as use of Sloodle and technological limitations of their resources.