Interactive splatting of nonrectilinear volumes

Various techniques are described for achieving interactive direct volume rendering of nonrectilinear data sets using fast projection (splatting) methods. The use of graphics hardware, rendering approximations, parallelization and reduced resolution meshes are discussed. Results from the use of these techniques are presented in the form of color photos and comparative timings.<<ETX>>

[1]  Lee Westover,et al.  Interactive volume rendering , 1989, VVS '89.

[2]  Pat Hanrahan,et al.  Hierarchical splatting: a progressive refinement algorithm for volume rendering , 1991, SIGGRAPH.

[3]  Paolo Sabella,et al.  A rendering algorithm for visualizing 3D scalar fields , 1988, SIGGRAPH.

[4]  Peter L. Williams Visibility-ordering meshed polyhedra , 1992, TOGS.

[5]  J. Challinger,et al.  Parallel volume rendering for curvilinear volumes , 1992, Proceedings Scalable High Performance Computing Conference SHPCC-92..

[6]  Marc Levoy,et al.  Display of surfaces from volume data , 1988, IEEE Computer Graphics and Applications.

[7]  Christopher Giertsen,et al.  Volume visualization of sparse irregular meshes , 1992, IEEE Computer Graphics and Applications.

[8]  Marc Levoy,et al.  Efficient ray tracing of volume data , 1990, TOGS.

[9]  Peter Williams,et al.  Interactive direct volume rendering of curvilinear and unstructured data , 1992 .

[10]  Michael P. Garrity Raytracing irregular volume data , 1990, SIGGRAPH 1990.

[11]  Don Speray,et al.  Volume probes: interactive data exploration on arbitrary grids , 1990, SIGGRAPH 1990.

[12]  WestoverLee Footprint evaluation for volume rendering , 1990 .

[13]  Bruce Lucas,et al.  A data model for scientific visualization with provisions for regular and irregular grids , 1991, Proceeding Visualization '91.

[14]  Judy Challinger,et al.  Direct volume rendering of curvilinear volumes , 1990, SIGGRAPH 1990.

[15]  Craig Upson,et al.  V-buffer: visible volume rendering , 1988, SIGGRAPH.

[16]  P. Hanrahan,et al.  Area and volume coherence for efficient visualization of 3D scalar functions , 1990, SIGGRAPH 1990.

[17]  Nelson L. Max,et al.  A volume density optical model , 1992, VVS.

[18]  Allan Tuchman,et al.  Fast volume rendering with embedded geometric primitives , 1992 .

[19]  Jane Wilhelms,et al.  A coherent projection approach for direct volume rendering , 1991, SIGGRAPH.

[20]  WilhelmsJane,et al.  A coherent projection approach for direct volume rendering , 1991 .

[21]  SabellaPaolo A rendering algorithm for visualizing 3D scalar fields , 1988 .

[22]  Lee Westover,et al.  Footprint evaluation for volume rendering , 1990, SIGGRAPH.

[23]  Peter Shirley,et al.  A polygonal approximation to direct scalar volume rendering , 1990, SIGGRAPH 1990.

[24]  Pat Hanrahan,et al.  Volume Rendering , 2020, Definitions.