Research on UX evaluation method of design concept under multi-modal experience scenario in the earlier design stages
暂无分享,去创建一个
[1] Ying Liu,et al. An Evaluation Methodology for Design Concept Communication Using Digital Prototypes , 2016 .
[2] Brian Henson,et al. Beyond usability: designing for consumers' product experience using the Rasch model , 2015 .
[3] Arkadiusz Gola,et al. A Knowledge-Based Approach to Product Concept Screening , 2015, DCAI.
[4] Torgeir Welo,et al. Leveraging prototypes to generate value in the concept-to-production process: a qualitative study of the automotive industry , 2016 .
[5] Paulo Carlos Kaminski,et al. Selection of virtual and physical prototypes in the product development process , 2015 .
[6] F Zorriassatine,et al. A survey of virtual prototyping techniques for mechanical product development , 2003 .
[7] Jonathan Talbot. Style, Function, Interaction: Do Designers Disregard User-Product Interaction when Proposing Product Design Concepts? , 2000 .
[8] S. Vinodh,et al. Application of fuzzy VIKOR for concept selection in an agile environment , 2013 .
[9] Peng Zhou,et al. Design Concept Evaluation and Selection: A Decision Making Approach , 2012 .
[10] Wenrong Liu,et al. A research of multisensory user experience indicators in product usage scenarios under cognitive perspective , 2017 .
[11] J. Barnden,et al. Reasoning About Mixed Metaphors Within an Implemented Artificial Intelligence System , 2001 .
[12] Martina Maria Keitsch,et al. Integrating Different User Involvement Methods in Design Curriculum , 2014 .
[13] Virpi Roto,et al. User experience evaluation methods: current state and development needs , 2010, NordiCHI.
[14] Antonio Lanzotti,et al. Concept design in virtual reality of a forestry trailer using a QFD-TRIZ based approach , 2013 .
[15] Margot Brereton,et al. An observational study of how objects support engineering design thinking and communication: implications for the design of tangible media , 2000, CHI.
[16] Andreas Butz,et al. Quantified UX: Towards a Common Organizational Understanding of User Experience , 2016, NordiCHI.
[17] Manoj Kumar Tiwari,et al. A predictive risk evaluation framework for modular product concept selection in new product design environment , 2014 .
[18] Kaisa Väänänen,et al. Suitability of virtual prototypes to support human factors/ergonomics evaluation during the design. , 2016, Applied ergonomics.
[19] Eric Bonjour,et al. Improving users’ product acceptability: an approach based on Bayesian networks and a simulated annealing algorithm , 2016 .
[20] Shun Takai,et al. A pilot study of cognitive-neuroscience mechanism in product concept evaluation , 2015 .
[21] Eliab Z. Opiyo,et al. An Approach to Represent and Communicate Product or System Design Ideas at the Fuzzy-Front End of the Design Process , 2016, Syst..
[22] Paul Hekkert,et al. Shifts in sensory dominance between various stages of user-product interactions. , 2010, Applied ergonomics.
[23] Zaifang Zhang,et al. A new integrated design concept evaluation approach based on vague sets , 2010, Expert Syst. Appl..
[24] Jiang Li-l. Representation model for conceptual design based on multi-viewpoint , 2014 .
[25] Margot Brereton,et al. Design activity within immersive design environments , 2004 .
[26] Monica Bordegoni,et al. Product Design Review Application Based on a Vision-Sound-Haptic Interface , 2010, HAID.
[27] David Ortega,et al. Systems of Interaction between the First Sedentary Villages in the Near East Exposed Using Agent-Based Modelling of Obsidian Exchange , 2016, Syst..
[28] Jianxin Jiao,et al. Virtual prototyping for customized product development , 1997 .
[29] Joe Cecil,et al. Virtual engineering approaches in product and process design , 2007 .
[30] Robin Jones,et al. Sensory Perception of Material Texture in Consumer Products , 2016 .
[31] Chih-Fong Tsai,et al. Crossing the fuzzy front end chasm: Effective product project concept selection using a 2-tuple fuzzy linguistic approach , 2013, J. Intell. Fuzzy Syst..
[32] Nuno Jardim Nunes,et al. The state of user experience evaluation practice , 2014, NordiCHI.
[33] Michael Burmester,et al. Valence method for formative evaluation of user experience , 2010, Conference on Designing Interactive Systems.
[34] Alain Bernard,et al. The evolution, challenges, and future of knowledge representation in product design systems , 2013, Comput. Aided Des..
[35] Thomas Erickson,et al. Notes on design practice: stories and prototypes as catalysts for communication , 1995 .