Making Virtual Sense: Display Type and Narrative Medium Influence Sensemaking in Virtual Environments
暂无分享,去创建一个
Laura Carter | Susannah J. Whitney | Philip Temby | Sarah J. Hibbard | Justin J. T. Fidock | Luke Thiele | Philip Temby | S. J. Whitney | J. Fidock | Sara Hibbard | Laura Carter | Luke Thiele
[1] K. Weick. The Collapse of Sensemaking in Organizations: The Mann Gulch Disaster , 1993 .
[2] Sang Do Noh,et al. Virtual reality applications in manufacturing industries: Past research, present findings, and future directions , 2015, Concurr. Eng. Res. Appl..
[3] Mica R. Endsley,et al. Toward a Theory of Situation Awareness in Dynamic Systems , 1995, Hum. Factors.
[4] Nicolas Marion,et al. GASPAR : Aviation Management on an Aircraft Carrier Using Virtual Reality , 2007, CW 2007.
[5] Sherman Young. Whatever happened to virtual reality , 2004 .
[6] Kevin Kok Wai Wong,et al. Learning with desktop virtual reality: Low spatial ability learners are more positively affected , 2014, Comput. Educ..
[7] James Belanich,et al. Symposium on PC-Based Simulations and Gaming for Military Training , 2004 .
[8] Marlys K. Christianson,et al. Sensemaking in Organizations: Taking Stock and Moving Forward , 2014 .
[9] Robert Riener,et al. Virtual Reality in Medicine , 2012, Springer London.
[10] Peter Chapman,et al. Engagement in multimedia training systems , 1999, Proceedings of the 32nd Annual Hawaii International Conference on Systems Sciences. 1999. HICSS-32. Abstracts and CD-ROM of Full Papers.
[11] Stephen M. Fiore,et al. Applying the Narrative form and XML Metadata to Debriefing Simulation-Based Exercises , 2005 .
[12] Jarosław Jankowski,et al. Virtual Reality-based pilot training for underground coal miners , 2015 .
[13] Mark D. Wiederhold,et al. Physiological Monitoring During Simulation Training and Testing , 2005 .
[14] Susannah J. Whitney,et al. Assessing the effectiveness of simulation-based counter-IED training , 2012 .
[15] Jonathan Stevens,et al. The Relationship between Presence and Performance in Virtual Simulation Training , 2015 .
[16] J. Golding. Predicting individual differences in motion sickness susceptibility by questionnaire , 2006 .
[17] M. van der Schoot,et al. The developmental onset of symbolic approximation: beyond nonsymbolic representations, the language of numbers matters , 2015, Front. Psychol..
[18] Paul A. Watters,et al. Estimating Cybersickness of Simulated Motion Using the Simulator Sickness Questionnaire (SSQ): A Controlled Study , 2009, 2009 Sixth International Conference on Computer Graphics, Imaging and Visualization.
[19] K. Weick. The social psychology of organizing , 1969 .
[20] Bruce W Knerr. Immersive Simulation Training for the Dismounted Soldier , 2007 .
[21] Robert S. Kennedy,et al. Simulator Sickness Questionnaire: An enhanced method for quantifying simulator sickness. , 1993 .
[22] Jacob Cohen. A Coefficient of Agreement for Nominal Scales , 1960 .
[23] Susannah J. Whitney,et al. Examining the effect of simulator fidelity on task performance and training transfer with an ICT device , 2015 .
[24] Christine Youngblut,et al. The relationship between presence and performance in virtual environments: results of a VERTS study , 2003, IEEE Virtual Reality, 2003. Proceedings..
[25] Mel Slater,et al. A Framework for Immersive Virtual Environments (FIVE): Speculations on the Role of Presence in Virtual Environments , 1997, Presence: Teleoperators & Virtual Environments.
[26] C. S. Morris,et al. Motivational Effects of Adding Context Relevant Stress in PC-Based Game Training , 2004 .
[27] Henrik M. Peperkorn,et al. The impact of perception and presence on emotional reactions: a review of research in virtual reality , 2015, Front. Psychol..
[28] M. Endsley. Situation Awareness Misconceptions and Misunderstandings , 2015 .
[29] Jau-Hwang Wang,et al. Crime Lead Discovery on Gray Forum Communities: A Case Study on a "Pirated-CD" Forum in Taiwan , 2007, CW 2007.
[30] Robert W. Proctor,et al. Challenges in evaluating skill transfer from construction equipment simulators , 2014 .
[31] Bob Stone. Whatever happened to . . . virtual reality? - sector focus: virtual reality , 2004 .
[32] Paul Delfabbro,et al. The effect of accumulated sleep loss on usability of digital command and control technology , 2015 .
[33] John S. Barnett,et al. Evaluation of Wearable Simulation Interface for Military Training , 2013, Hum. Factors.
[34] Şenel Poyrazlı,et al. Virtual Reality Exposure Therapy for Military Veterans with Posttraumatic Stress Disorder: A Systematic Review , 2014 .