Creation and communication in virtual worlds
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We were invited in 2009 to introduce a large audience to virtual worlds through a workshop called : “Introduction to virtual worlds and Machinima.” It took place at Paris' “Cité des Sciences et de l'Industrie” during one week. It allowed us to study the behavior of untrained user confronted to these new collaborative spaces and thus to evaluate the impact of virtual worlds in terms of creation and communication. In this paper, we explore particularly how virtual worlds make inter-cultural and intergenerational communication easier.