Generalized two-tier relevance filtering of computer game update events
暂无分享,去创建一个
[1] Michael Zyda,et al. Three-tiered interest management for large-scale virtual environments , 1998, VRST '98.
[2] Michael Zyda,et al. Networked virtual environments - desgin and implementation , 1999 .
[3] Brian Logan,et al. An Approach to Interest Management and Dynamic Load Balancing in Distributed Simulation , 2001 .
[4] Steve Benford,et al. Managing mutual awareness in collaborative virtual environments , 1994 .
[5] Christophe Diot,et al. Consideration of receiver interest for IP multicast delivery , 2000, Proceedings IEEE INFOCOM 2000. Conference on Computer Communications. Nineteenth Annual Joint Conference of the IEEE Computer and Communications Societies (Cat. No.00CH37064).