Prioritized Experience Replay in Multi-Actor-Attention-Critic for Reinforcement Learning

[1]  Shane Legg,et al.  Human-level control through deep reinforcement learning , 2015, Nature.

[2]  Chi Harold Liu,et al.  Experience-driven Networking: A Deep Reinforcement Learning based Approach , 2018, IEEE INFOCOM 2018 - IEEE Conference on Computer Communications.

[3]  Demis Hassabis,et al.  Mastering the game of Go without human knowledge , 2017, Nature.

[4]  James Zou,et al.  The Effects of Memory Replay in Reinforcement Learning , 2017, 2018 56th Annual Allerton Conference on Communication, Control, and Computing (Allerton).

[5]  Robert Babuska,et al.  Experience Selection in Deep Reinforcement Learning for Control , 2018, J. Mach. Learn. Res..

[6]  Chi Harold Liu,et al.  Energy-Efficient UAV Control for Effective and Fair Communication Coverage: A Deep Reinforcement Learning Approach , 2018, IEEE Journal on Selected Areas in Communications.

[7]  Chunlin Chen,et al.  A novel DDPG method with prioritized experience replay , 2017, 2017 IEEE International Conference on Systems, Man, and Cybernetics (SMC).

[8]  Demis Hassabis,et al.  Mastering the game of Go with deep neural networks and tree search , 2016, Nature.