Personalized Cultural Heritage Experience outside the Museum - Connecting the Outside World to the Museum Experience

We propose a new area to focus upon as a research challenge: How to use personalized technology to connect our cultural heritage experiences to our "daily" lives. In particular we want to connect the visitor's museum experiences with outside relevant mobile cultural heritage experiences. We begin to examine what processes and technologies will be necessary to accomplish the when, what and how of this challenge.

[1]  Lora Aroyo,et al.  CHIP Demonstrator: Semantics-driven Recommendations and Museum Tour Generation , 2007, Semantic Web Challenge.

[2]  Judy Kay,et al.  PersonisJ: Mobile, Client-Side User Modelling , 2010, UMAP.

[3]  ZancanaroMassimo,et al.  A visitor's guide in an active museum , 2011 .

[4]  James A. Landay,et al.  Guest Editors' Introduction: Rapid Prototyping for Ubiquitous Computing , 2005, IEEE Pervasive Comput..

[5]  Judy Kay,et al.  Lifelong Learner Modeling for Lifelong Personalized Pervasive Learning , 2008, IEEE Transactions on Learning Technologies.

[6]  Judy Kay,et al.  PersonisAD: Distributed, Active, Scrutable Model Framework for Context-Aware Services , 2007, Pervasive.

[7]  Tsvi Kuflik,et al.  Personalization in cultural heritage: the road travelled and the one ahead , 2011, User Modeling and User-Adapted Interaction.

[8]  Tsvi Kuflik,et al.  A visitor's guide in an active museum: Presentations, communications, and reflection , 2011, JOCCH.

[9]  Marten van Sinderen,et al.  Middleware Support for Quality of Context in Pervasive Context-Aware Systems , 2007, Fifth Annual IEEE International Conference on Pervasive Computing and Communications Workshops (PerComW'07).

[10]  Alfred Kobsa,et al.  Generic User Modeling Systems , 2001, User modeling and user-adapted interaction.

[11]  John Soldatos,et al.  A breadboard architecture for pervasive context-aware services in smart spaces: middleware components and prototype applications , 2007, Personal and Ubiquitous Computing.

[12]  Alfred Kobsa,et al.  Generic User Modeling Systems , 2001, User Modeling and User-Adapted Interaction.

[13]  Boris Brandherm,et al.  Gumo - The General User Model Ontology , 2005, User Modeling.

[14]  Alfred Kobsa User Modeling and User-Adapted Interaction , 2005, User Modeling and User-Adapted Interaction.

[15]  Leyland Pitt,et al.  The open tourism consortium: Laying the foundations for the future of tourism , 2004 .

[16]  J. Kay,et al.  Lifelong Personalized Museum Experiences , 2010 .

[17]  Sven Buchholz,et al.  Modeling of Context Information for Pervasive Computing Applications , 2002 .

[18]  Jadwiga Indulska,et al.  Modeling Context Information in Pervasive Computing Systems , 2002, Pervasive.

[19]  Massimo Zancanaro,et al.  PEACH - Intelligent Interfaces for Museum Visits , 2007, Cognitive Technologies.

[20]  Tsvi Kuflik,et al.  Adaptive, intelligent presentation of information for the museum visitor in PEACH , 2007, User Modeling and User-Adapted Interaction.

[21]  Jakob E. Bardram The Java Context Awareness Framework (JCAF) - A Service Infrastructure and Programming Framework for Context-Aware Applications , 2005, Pervasive.