The Analysis of the Influence of Virtual Reality on Parameters of Gait on a Treadmill According to Adjusted and Non-adjusted Pace of the Visual Scenery

The use of VR Technology is a trend aiming at the improvement of the efficacy of the exercises performed. There is worldwide research on the influence of 3D graphics on human senses. There has not been any research done concerning the influence of VR using HMD systems on the change of gait parameters on the treadmill. The objective of the research is to determine of the influence of computer graphics on the gait parameters, based on the ground reaction measurement. The study included 32 participants. In the course of 6 measurements the participants were walking on the treadmill at two different velocities. In the first stage the gait was not accompanied by 3D projection, and next they put on HMD glasses which projected the designed graphic scenery. At first the scenery was synchronized with the treadmill movement. During this trial the distribution of feet on the ground was measured and on this basis 16 kinematic parameters were determined.

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