Analysis of Vertebrae Motion with Computer Simulation Using Elementary Contact Pairs
暂无分享,去创建一个
To simulate the motion of two adjacent vertebrae a computer model is created. Described in the paper is the mathematical modelling of a vertebrae pair using multibody methods and impact analysis techniques with elementary contact geometry for the facet joints. The ligaments and the intervertebral disc are modeled as a parallel connection of a spring and a damper. The results are compared with existing approaches and experimental data. In order to enhance the results, piecewise linear functions instead of a constant spring stiffness for the model of the intervertebral disc are used. The simulation allows the motion in three-dimensional space (three translations and three rotations, see figure 1). The investigations are focused on the vertebrae pair C5-C6 but can be easily extended to other vertebrae. (© 2005 WILEY-VCH Verlag GmbH & Co. KGaA, Weinheim)
[1] M M Panjabi,et al. Three-dimensional mathematical model of the human spine structure. , 1973, Journal of biomechanics.
[2] Edward C. Benzel,et al. Biomechanics of the Spine , 2005 .
[3] A. Schultz,et al. Load-displacement properties of lower cervical spine motion segments. , 1988, Journal of biomechanics.
[4] de Mkj Marko Jager,et al. Mathematical head-neck models for acceleration impacts , 1996 .
[5] Manohar M. Panjabi,et al. Clinical Biomechanics of the Spine , 1978 .