Investigation of medical 3D-rendering algorithms
暂无分享,去创建一个
Andreas Pommert | Karl Heinz Höhne | Ulf Tiede | Martin Riemer | Michael Bomans | Gunnar Wiebecke | K. Höhne | M. Bomans | M. Riemer | U. Tiede | A. Pommert | G. Wiebecke
[1] M. Riemer,et al. Viewing Operations for 3-D-Tomographic Gray Level Data , 1987 .
[2] Reiner Lenz,et al. Presentation and perception of 3D images , 1986 .
[3] U Tiede,et al. 3-D segmentation of MR images of the head for 3-D display. , 1990, IEEE transactions on medical imaging.
[4] Pat Hanrahan,et al. Volume Rendering , 2020, Definitions.
[5] Andreas Pommert,et al. 3D visualization of tomographic volume data using the generalized voxel model , 1990, VVS '89.
[6] Azriel Rosenfeld,et al. Computer Vision , 1988, Adv. Comput..
[7] David Baraff,et al. Physician's Workstation with Real-Time Performance , 1985, IEEE Computer Graphics and Applications.
[8] M. Riemer,et al. Comparison of Surface Rendering Techniques for 3-D-Tomographic Objects , 1987 .
[9] R. Bernstein,et al. Shading 3D-Images from CT Using Gray-Level Gradients , 1986, IEEE Transactions on Medical Imaging.
[10] Marc Levoy,et al. Display of surfaces from volume data , 1988, IEEE Computer Graphics and Applications.
[11] U. Tiede,et al. Simulation Studies for Quality Assurance of 3D-Images from Computed Tomograms , 1992 .
[12] Jayaram K. Udupa,et al. Surface Shading in the Cuberille Environment , 1985, IEEE Computer Graphics and Applications.
[13] Bernard Gibaud,et al. 3-D Representation Of Anatomic Structures From CT Examinations , 1986, Other Conferences.
[14] Ulf Tiede,et al. Display Of Multiple 3D-Objects Using The Generalized Voxel-Model , 1988, Medical Imaging.
[15] R Bernstein,et al. Combined surface display and reformatting for the three-dimensional analysis of tomographic data. , 1987, Investigative radiology.
[16] Andreas Pommert,et al. Image Quality in Voxel-Based Surface Shading , 1989 .
[17] Reiner Lenz,et al. Evaluation of methods for shaded surface display of CT-volumes , 1988, [1988 Proceedings] 9th International Conference on Pattern Recognition.
[18] William E. Lorensen,et al. Marching cubes: A high resolution 3D surface construction algorithm , 1987, SIGGRAPH.