On domain-specific decision support systems for e-sports strategy games
暂无分享,去创建一个
[1] Tucker R. Balch,et al. Augmenting Live Broadcast Sports with 3D Tracking Information , 2011, IEEE MultiMedia.
[2] Z. Mahmood,et al. Automatic player detection and recognition in images using AdaBoost , 2012, Proceedings of 2012 9th International Bhurban Conference on Applied Sciences & Technology (IBCAST).
[3] Graham Pervan,et al. A critical analysis of decision support systems research , 2005, J. Inf. Technol..
[4] Paul J. Densham,et al. Spatial decision support systems , 1991 .
[5] Tom Minka,et al. TrueSkillTM: A Bayesian Skill Rating System , 2006, NIPS.
[6] Oscar Belmonte,et al. Low Cost Virtual Animation Effects for Sports Broadcasting: Mosaics, Flags and Big-Sized Flags , 2011, 2011 International Conference on Computational Science and Its Applications.
[7] Eduardo Mena,et al. Location-aware system based on a dynamic 3D model to help in live broadcasting of sport events , 2011, MM '11.
[8] Heedong Ko,et al. Personal multi-angle media broadcasting service system , 2012, 2012 IEEE International Conference on Consumer Electronics (ICCE).
[9] Barbra S. Morris,et al. Sports Spectacle as Drama: Image, Language and Technology , 1985 .
[10] Jonah Keri,et al. Baseball Between the Numbers: Why Everything You Know About the Game Is Wrong , 2006 .
[11] Gifford Cheung,et al. Starcraft from the stands: understanding the game spectator , 2011, CHI.