Virtual reality: an overview of User-related Design Issues

Abstract Within the last couple of decades, Virtual Reality (VR) has emerged from its early beginnings in simulators, and is now a realistic option in a number of applications, the range and number of which are increasing annually. It has also been heralded as the new future interface for allowing humans to communicate with computers. Hence, given the continuing developments and rapid advances in this area, it is timely to produce a Special Issue in Interacting With Computers focusing on the user issues relating to the successful employment of this technology.

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