Simulation of precision grinding process, part 1: generation of the grinding wheel surface

This paper is in two parts describing the kinematic simulation of the grinding process. The first part is concerned with the generation of the grinding wheel surface. A numerical procedure for effectively generating the grinding wheel topography is suggested. The procedure is based on the transformation of a random field. The sufficient condition for the transformation is discussed, and two transformations satisfying the condition are introduced. Numerical examples are used to illustrate the viability of the approach. It will be shown that the generated and measured grinding wheel topography share the same probabilistic characteristics.

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