A Three-Dimensional Model for the Surface Texture in Surface Grinding, Part 2: Grinding Wheel Surface Texture Model

In order to produce ground parts that have desirable surface properties, it is necessary to understand the evolution of these characteristics through the surface generation mechanisms involved in the grinding process. Since the geometry of the wheel surface, in part, determines the final workpiece geometry, the influence of the 3-D structure of a wheel surface on the final workpiece geometry is studied. In this work, a wheel surface model is developed that can be integrated with a surface grinding process model for simulating workpiece surface texture. The simulations utilizing the integrated model are used to study the workpiece surface roughness as a function of the frequency characteristics of the wheel surface. The 2-D Fourier forward and inverse transforms are employed to study and model the 3-D surface structure. In particular, the effect of specific frequency components in the wheel surface on the ground surface are analyzed. It is shown that workpiece surfaces resulting from wheel surfaces with dominant low frequency components have higher roughness, and that the low frequency components indicate a clustering of abrasive grains on the wheel surface. @DOI: 10.1115/1.1391428#