Learning through Making and Maker Education

In this paper, we provide an overview of the current efforts in maker education, supported by a review of empirical studies. Our synthesis will inform the community about learning outcomes, potential and common issues, challenges, resources, and future research direction regarding maker education.

[1]  Telecommunications Board Being Fluent with Information Technology , 1999 .

[2]  Michael Eisenberg,et al.  Fabric PCBs, electronic sequins, and socket buttons: techniques for e-textile craft , 2009, Personal and Ubiquitous Computing.

[3]  Tom Igoe,et al.  Physical computing: sensing and controlling the physical world with computers , 2004 .

[4]  University of California-Davis,et al.  The Promise of the Maker Movement for Education , 2017 .

[5]  Gary S. Stager,et al.  Invent To Learn: Making, Tinkering, and Engineering in the Classroom , 2013 .

[6]  Yasmin B. Kafai,et al.  Ethnocomputing with electronic textiles: culturally responsive open design to broaden participation in computing in American indian youth and communities , 2014, SIGCSE.

[7]  Neil Gershenfeld,et al.  FAB: The Coming Revolution on Your Desktop--from Personal Computers to Personal Fabrication , 2005 .

[8]  M. R. Kerbel What About Us? , 2018, Remote & Controlled.

[9]  K. Peppler,et al.  Maker Movement Spreads Innovation One Project at a Time , 2013 .

[10]  Kylie Peppler,et al.  Stitching Circuits: Learning About Circuitry Through E-textile Materials , 2013 .

[11]  Breanne K. Litts,et al.  Learning in the Making: A Comparative Case Study of Three Makerspaces. , 2014 .

[12]  Heather Moorefield-Lang,et al.  Change in the Making: Makerspaces and the Ever-Changing Landscape of Libraries , 2015 .

[13]  Peter Samuelson Wardrip,et al.  Learning practices of making: developing a framework for design , 2015, IDC.

[14]  Rafo Santo,et al.  Towards hacker literacies: What Facebook’s privacy snafus can teach us about empowered technological practices , 2013 .

[15]  Erica Halverson,et al.  The Maker Movement in Education , 2014, Oxford Research Encyclopedia of Education.

[16]  Deborah A. Fields,et al.  A Crafts-Oriented Approach to Computing in High School , 2014, ACM Trans. Comput. Educ..

[17]  A. Doria Home , 2016, The Jerrie Mock Story.

[18]  P. Teertstra,et al.  Closing the Loop: Integrating 3D Printing with Engineering Design Graphics for Large Class Sizes , 2015 .

[19]  Vasilis Kostakis,et al.  Open source 3D printing as a means of learning: An educational experiment in two high schools in Greece , 2015, Telematics Informatics.

[20]  Abbie Brown,et al.  3D Printing in Instructional Settings: Identifying a Curricular Hierarchy of Activities , 2015 .

[21]  Mike Petrich,et al.  Learning Through STEM-Rich Tinkering: Findings From a Jointly Negotiated Research Project Taken Up in Practice , 2015 .

[22]  Kevin Oliver,et al.  Professional Development Considerations for Makerspace Leaders, Part One: Addressing “What?” and “Why?” , 2016 .

[23]  Alfred V. Aho,et al.  Being Fluent with Information Technology , 1999 .

[24]  Dale Dougherty,et al.  The Maker Mindset , 2013 .

[25]  Deborah A. Fields,et al.  Electronic Textiles as Disruptive Designs: Supporting and Challenging Maker Activities in Schools , 2014 .

[26]  Andrew Schrock,et al.  “Education in Disguise”: Culture of a Hacker and Maker Space , 2014 .

[27]  Lisa Brahms,et al.  Making as a Learning Process: Identifying and Supporting Family Learning in Informal Settings , 2014 .

[28]  Anna Hasper,et al.  Online professional development: alone or together? , 2017 .

[29]  Morgan M. Hynes,et al.  Classroom makerspaces: Identifying the opportunities and challenges , 2014, 2014 IEEE Frontiers in Education Conference (FIE) Proceedings.

[30]  David A. Sousa,et al.  From STEM to STEAM: Using Brain-Compatible Strategies to Integrate the Arts , 2013 .

[31]  Tom Jones Professional development considerations for the virtual professor , 2005 .

[32]  Joshua P. Gutwill,et al.  Research to Practice: Observing Learning in Tinkering Activities , 2015 .