Learning through Making and Maker Education
暂无分享,去创建一个
[1] Telecommunications Board. Being Fluent with Information Technology , 1999 .
[2] Michael Eisenberg,et al. Fabric PCBs, electronic sequins, and socket buttons: techniques for e-textile craft , 2009, Personal and Ubiquitous Computing.
[3] Tom Igoe,et al. Physical computing: sensing and controlling the physical world with computers , 2004 .
[4] University of California-Davis,et al. The Promise of the Maker Movement for Education , 2017 .
[5] Gary S. Stager,et al. Invent To Learn: Making, Tinkering, and Engineering in the Classroom , 2013 .
[6] Yasmin B. Kafai,et al. Ethnocomputing with electronic textiles: culturally responsive open design to broaden participation in computing in American indian youth and communities , 2014, SIGCSE.
[7] Neil Gershenfeld,et al. FAB: The Coming Revolution on Your Desktop--from Personal Computers to Personal Fabrication , 2005 .
[8] M. R. Kerbel. What About Us? , 2018, Remote & Controlled.
[9] K. Peppler,et al. Maker Movement Spreads Innovation One Project at a Time , 2013 .
[10] Kylie Peppler,et al. Stitching Circuits: Learning About Circuitry Through E-textile Materials , 2013 .
[11] Breanne K. Litts,et al. Learning in the Making: A Comparative Case Study of Three Makerspaces. , 2014 .
[12] Heather Moorefield-Lang,et al. Change in the Making: Makerspaces and the Ever-Changing Landscape of Libraries , 2015 .
[13] Peter Samuelson Wardrip,et al. Learning practices of making: developing a framework for design , 2015, IDC.
[14] Rafo Santo,et al. Towards hacker literacies: What Facebook’s privacy snafus can teach us about empowered technological practices , 2013 .
[15] Erica Halverson,et al. The Maker Movement in Education , 2014, Oxford Research Encyclopedia of Education.
[16] Deborah A. Fields,et al. A Crafts-Oriented Approach to Computing in High School , 2014, ACM Trans. Comput. Educ..
[17] A. Doria. Home , 2016, The Jerrie Mock Story.
[18] P. Teertstra,et al. Closing the Loop: Integrating 3D Printing with Engineering Design Graphics for Large Class Sizes , 2015 .
[19] Vasilis Kostakis,et al. Open source 3D printing as a means of learning: An educational experiment in two high schools in Greece , 2015, Telematics Informatics.
[20] Abbie Brown,et al. 3D Printing in Instructional Settings: Identifying a Curricular Hierarchy of Activities , 2015 .
[21] Mike Petrich,et al. Learning Through STEM-Rich Tinkering: Findings From a Jointly Negotiated Research Project Taken Up in Practice , 2015 .
[22] Kevin Oliver,et al. Professional Development Considerations for Makerspace Leaders, Part One: Addressing “What?” and “Why?” , 2016 .
[23] Alfred V. Aho,et al. Being Fluent with Information Technology , 1999 .
[24] Dale Dougherty,et al. The Maker Mindset , 2013 .
[25] Deborah A. Fields,et al. Electronic Textiles as Disruptive Designs: Supporting and Challenging Maker Activities in Schools , 2014 .
[26] Andrew Schrock,et al. “Education in Disguise”: Culture of a Hacker and Maker Space , 2014 .
[27] Lisa Brahms,et al. Making as a Learning Process: Identifying and Supporting Family Learning in Informal Settings , 2014 .
[28] Anna Hasper,et al. Online professional development: alone or together? , 2017 .
[29] Morgan M. Hynes,et al. Classroom makerspaces: Identifying the opportunities and challenges , 2014, 2014 IEEE Frontiers in Education Conference (FIE) Proceedings.
[30] David A. Sousa,et al. From STEM to STEAM: Using Brain-Compatible Strategies to Integrate the Arts , 2013 .
[31] Tom Jones. Professional development considerations for the virtual professor , 2005 .
[32] Joshua P. Gutwill,et al. Research to Practice: Observing Learning in Tinkering Activities , 2015 .