Innovation through interactive crowdsourcing: The role of boundary objects

The aim of this study is to explore company–consumer collaboration in the innovation process through the practice of interactive crowdsourcing. This type of crowdsourcing lies within the co-creation process and is characterized by close interactions between the two categories of actors. To pursue our aim, we draw on the concept of “boundary object,” developed within sociology. This concept can help understand the dynamics of interactions and collective action among disparate actors. The study’s findings show that boundary objects and boundary negotiating artifacts facilitate the exchange of knowledge and expertise between the world of companies and the world of consumers. They also highlight the role of these objects in revealing influence and power games liable to generate disappointment and tensions between actors. The study sheds new light on the advantages, limitations, and challenges of a co-creation process.

[1]  Carrie Sturts Dossick,et al.  A CASE STUDY OF THE FAILURE OF DIGITAL COMMUNICATION TO CROSS KNOWLEDGE BOUNDARIES IN VIRTUAL CONSTRUCTION , 2010 .

[2]  Eric Schenk,et al.  Towards a characterization of crowdsourcing practices , 2011 .

[3]  Objet-frontière ou Projet-frontière ?: Construction, (non-)utilisation et politique d'une banque de données , 2009 .

[4]  Paul R. Carlile,et al.  Transferring, Translating, and Transforming: An Integrative Framework for Managing Knowledge Across Boundaries , 2004, Organ. Sci..

[5]  Daren C. Brabham Crowdsourcing as a Model for Problem Solving , 2008 .

[6]  Frank Kleemann,et al.  Un(der)paid innovators: the commercial utilization of consumer work through crowdsourcing , 2008 .

[7]  C. Strauss,et al.  Social Crowd Integration in New Product Development: Crowdsourcing Communities Nourish the Open Innovation Paradigm , 2014, Global Journal of Flexible Systems Management.

[8]  Fen Jiang,et al.  Crowdsourcing for Open Innovations , 2012 .

[9]  Steve Baron,et al.  Individual Customers? Use and Integration of Resources: Empirical Findings and Organizational Implications in the Context of Value Co-creation , 2011 .

[10]  P. Whitla,et al.  Crowdsourcing and its application in marketing activities , 2009 .

[11]  Madeleine Akrich,et al.  A quoi tient le succès des innovations ? 1 : L'art de l'intéressement; 2 : Le choix des porte-parole , 1988 .

[12]  Pierre Lévy,et al.  Collective Intelligence: Mankind's Emerging World in Cyberspace , 1997 .

[13]  Dan Fisher,et al.  Cocreation is chaotic: What it means for marketing when no one has control , 2011 .

[14]  Susan Leigh Star,et al.  Institutional Ecology, `Translations' and Boundary Objects: Amateurs and Professionals in Berkeley's Museum of Vertebrate Zoology, 1907-39 , 1989 .

[15]  B. Cova,et al.  Faces of the New Consumer: A Genesis of Consumer Governmentality , 2009 .

[16]  C. Strauss,et al.  Erratum to: Social Crowd Integration in New Product Development: Crowdsourcing Communities Nourish the Open Innovation Paradigm , 2014 .

[17]  J. Füller,et al.  The dark and the bright side of co-creation: Triggers of member behavior in online innovation communities , 2013 .

[18]  Sonja Marjanovic,et al.  Crowdsourcing based business models: In search of evidence for innovation 2.0 , 2012 .

[19]  Robert P. Leone,et al.  Psychological Implications of Customer Participation in Co-Production , 2003 .

[20]  Karin Knorr Cetina,et al.  Laboratory Studies: The Cultural Approach to the Study of Science , 1995 .

[21]  Susan Leigh Star Ceci n'est pas un objet-frontière !: Réflexions sur l'origine d'un concept , 2010 .

[22]  E. Arnould Animating the big middle , 2005 .

[23]  Paul R. Carlile,et al.  A Pragmatic View of Knowledge and Boundaries: Boundary Objects in New Product Development , 2002, Organ. Sci..

[24]  Sébastien Rocher De l'implantation à l'appropriation d'un outil de gestion comptable dans le secteur public local : une approche interactionniste , 2008 .

[25]  Eivor Oborn,et al.  Boundary object use in cross-cultural software development teams , 2010 .

[26]  Hajo Hippner,et al.  Crowdsourcing , 2012, Business & Information Systems Engineering.

[27]  Ian P. McCarthy,et al.  How to Work a Crowd: Developing Crowd Capital Through Crowdsourcing , 2014, ArXiv.

[28]  G. Mead,et al.  L'esprit, le soi et la société , 1963 .

[29]  A. Payne,et al.  Managing the co-creation of value , 2008 .

[30]  Simon S. K. Lam,et al.  Is Customer Participation in Value Creation a Double-Edged Sword? Evidence from Professional Financial Services across Cultures , 2010 .

[31]  Travailler pour des fèves de cacao. Crowdsourcing ou pourquoi les organisations jouissent de la contribution des « Oompa-Loompas » ? , 2013 .

[32]  S. Nambisan,et al.  Virtual Customer Environments: Testing a Model of Voluntary Participation in Value Co‐creation Activities , 2009 .

[33]  K. Seers Qualitative data analysis , 2011, Evidence Based Nursing.

[34]  E. Jaakkola,et al.  Value co-creation in knowledge intensive business services: A dyadic perspective on the joint problem solving process , 2012 .

[35]  Etienne Wenger,et al.  Communities of Practice: The Key to Knowledge Strategy , 2000 .

[36]  Charlotte P. Lee,et al.  Boundary Negotiating Artifacts: Unbinding the Routine of Boundary Objects and Embracing Chaos in Collaborative Work , 2007, Computer Supported Cooperative Work (CSCW).

[37]  R. Parent L'ENRÔLEMENT DES PARTIES PRENANTES DANS UN PROCESSUS D'INNOVATION TECHNOLOGIQUE EN CONTEXTE ÉDUCATIF : UN CAMPUS VIRTUEL COMME « OBJET-FRONTIÈRE » , 2006 .

[38]  Erin Anderson,et al.  The Salesperson as Outside Agent or Employee: A Transaction Cost Analysis , 2008, Mark. Sci..

[39]  J. Bessant A guide to open innovation and crowdsourcing , 2013 .

[40]  E. Anjembe La projection d'usage des TICs : la composition de fictions axiomatiques au service de la recherche technologique , 2014 .

[41]  Kenneth R. Evans,et al.  The effects of customer participation in co-created service recovery , 2008 .

[42]  C. Prahalad,et al.  Co‐creating unique value with customers , 2004 .

[43]  Julien Pénin,et al.  More open than open innovation? Rethinking the concept of openness in innovation studies , 2008 .

[44]  B. Latour La science en action , 1989 .

[45]  Etienne Wenger,et al.  Communities of Practice: Learning, Meaning, and Identity , 1998 .

[46]  C. Grönroos Value co-creation in service logic: A critical analysis , 2011 .

[47]  E. Goffman,et al.  Les rites d'interaction , 1974 .

[48]  Daren C. Brabham Crowdsourcing: A Model for Leveraging Online Communities , 2011 .

[49]  B. Bergvall-Kåreborn,et al.  The Apple business model: Crowdsourcing mobile applications , 2013 .

[50]  Daren C. Brabham THE MYTH OF AMATEUR CROWDS , 2012 .

[51]  M. Rémondet Objets-frontière à l'épreuve: La trajectoire du collectif autour de l'essai de thérapie génique DICS-X , 2009 .

[52]  Pascale Trompette,et al.  Retour sur la notion d'objet-frontière (2): Fécondité de la notion dans l'analyse écologique des objets innovants , 2010 .

[53]  Julien Pénin,et al.  Crowdsourcing : définition, enjeux, typologie , 2011 .

[54]  François Chiocchio,et al.  Le rôle des objets-frontières dans l’apprentissage et la performance d’équipes d’étudiants travaillant à des projets de conception de bâtiments , 2008 .

[56]  Souad Djelassi,et al.  Customers' participation in product development through crowdsourcing: Issues and implications , 2013 .

[57]  E. Wenger Communities of Practice: Learning, Meaning, and Identity , 1998 .

[58]  Martin Schreier,et al.  The Value of Crowdsourcing: Can Users Really Compete with Professionals in Generating New Product Ideas? , 2009 .

[59]  Paolo Leon The Economic Institutions of Capitalism , 1986, The Antitrust Bulletin.

[60]  Derek A. Smith,et al.  How Can Entrepreneurs Motivate Crowdsourcing Participants , 2013 .

[61]  Klaus Krippendorff,et al.  Content Analysis: An Introduction to Its Methodology , 1980 .

[62]  Stephen L. Vargo,et al.  Service-dominant logic: continuing the evolution , 2008 .

[63]  M. Callon Some Elements of a Sociology of Translation: Domestication of the Scallops and the Fishermen of St Brieuc Bay , 1984 .

[64]  D. Vinck,et al.  Retour sur la notion d'objet-frontière , 2009 .

[65]  Cathy Goodwin,et al.  “I CAN DO IT MYSELF:” TRAINING THE SERVICE CONSUMER TO CONTRIBUTE TO SERVICE PRODUCTIVITY , 1988 .

[66]  Daniel J. Veit,et al.  More than fun and money. Worker Motivation in Crowdsourcing - A Study on Mechanical Turk , 2011, AMCIS.

[67]  Jan Marco Leimeister,et al.  Leveraging Crowdsourcing: Activation-Supporting Components for IT-Based Ideas Competition , 2009, J. Manag. Inf. Syst..

[68]  E. Anjembe,et al.  De la difficulté de fabriquer des objets-frontières: Le cas d'un projet de conception exploratoire , 2010 .