Mean Field Methods for Computer and Communication Systems : A Tutorial

The method presented in this tutorial finds its roots in fluid limits of statistical physics (where it is called interacting particles), and was successfully applied in contexts such as communication and computer system modelling [5], biology [6] or game theory [2]. It can be applied to the analysis and simulations of systems with many objects; its main features are the simplification of the global model by a fluid limit, while retaining a stochastic model for an individual object. Below is a quick summary of the tutorial.

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