Unsupervised Texture Segmentation using Active Contours and Local Distributions of Gaussian Markov Random Field Parameters

In this paper, local distributions of low order Gaussian Markov Random Field (GMRF) model parameters are proposed as texture features for unsupervised texture segmentation. Instead of using model parameters as texture features, we exploit the variations in parameter estimates found by model fitting in local region around the given pixel. The spatially localized estimation process is carried out by maximum likelihood method employing a moderately small estimation window which leads to modeling of partial texture characteristics belonging to the local region. Hence significant fluctuations occur in the estimates which can be related to texture pattern complexity. The variations occurred in estimates are quantified by normalized local histograms. Selection of an accurate window size for histogram calculation is crucial and is achieved by a technique based on the entropy of textures. These texture features expand the possibility of using relatively low order GMRF model parameters for segmenting fine to very large texture patterns and offer lower computational cost. Small estimation windows result in better boundary localization. Unsupervised segmentation is performed by integrated active contours, combining the region and boundary information. Experimental results on statistical and structural component textures show improved discriminative ability of the features compared to some recent algorithms in the literature.

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