The Development of Emerging Technological Applications for Not-for-Profit Organizations in Capstone Projects: A Case in Scout Association of Hong Kong

There is a growing interest in emerging technologies such as VR among practitioners from different sectors, including education and social welfare, given these technologies may enhance the experience of their service targets, and may be easily adopted by ordinary users. Additionally, the barriers of users' adoption are also lowering. Nevertheless, not-for-profit organizations may find significant barriers for developing their emerging technological applications, which are largely due to the resources and capabilities required. As a result, the adoption of these emerging technologies by not-for-profit organizations (NPO) is yet to be seen. Through a case-study in Scout Association of Hong Kong, we have learnt that NPOs might develop and adopt different emerging technological applications to fit their needs by collaborating with the universities, possibly with students' capstone project as a medium. These collaborations will be beneficial to not only the NPOs but also to the students and the university. Based on our findings, we also highlighted a few lessons for these collaborations.

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