Methods for Structure from Motion

Structure from motion, the problem of estimating 3D structure from 2D images hereof, is one of the most popular and well studied problems within computer vision. In part because it is academically interesting, but also because it holds a wealth of commercially very interesting prospects, e.g. within entertainment, reverse engineering and architecture. This thesis is a study within this area of structure from motion. The result of the work, which this thesis represents is the development of new methods for addressing some of the problems within the field. Mainly in robustifying the factorization approach, relaxing the rigidity constrains, and in considering alternative ways of solving the surface estimation problem.

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