Object Detection and Parallel Rendering OpenGL-based Graphics Applications in Mobile Cloud Computing
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Recently, together with the ongoing development of mobile device, mobile applications and cloud computing, mobile cloud computing (MCC) is soon to be a potential technology for mobile services, where mobile application are built, powered, deployed and hosted on cloud computing infrastructure. This paper describes object detection and parallel rendering architecture on cloud computing servers by using the power of cloud computing to detect an object in 3D application, delivery it to compute cluster servers and transfer to mobile client devices.
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