Building Physical Props for Imagining Future Recommender Systems

We propose the use of physical objects and hypothetical mock-ups in the conceptual development of algorithms and system functionality. This extends approaches like participatory design beyond the design process of interfaces, but rather allows for imagination of future algorithm functionality and reveals desiderata of systems outside the boundaries of existing systems. We demonstrate this approach using the outcomes of a series of interviews with users in the creative domain, more specifically, music production experts. We show three exemplary props built from cardboard embodying ideas emerged from interview sessions and how these, in turn, inspire conversations on future recommender systems, sound search engines, and sound manipulation interfaces.

[1]  Peter Knees,et al.  The Dial: Exploring Computational Strangeness , 2016, CHI Extended Abstracts.

[2]  Kristina Andersen,et al.  GiantSteps: Semi-Structured Conversations with Musicians , 2015, CHI Extended Abstracts.

[3]  Georg Strom,et al.  Mobile Devices as Props in Daily Role Playing , 2002, Personal and Ubiquitous Computing.

[4]  Augusto Boal Games for Actors and Non-Actors , 2021 .

[5]  J. Dewey Art as Experience , 1934 .

[6]  Peter Knees,et al.  Searching for Audio by Sketching Mental Images of Sound: A Brave New Idea for Audio Retrieval in Creative Music Production , 2016, ICMR.

[7]  Peter C. Wright,et al.  Empathy and experience in HCI , 2008, CHI.

[8]  Lee T. Lemon,et al.  Russian formalist criticism : four essays , 1968 .

[9]  Peter Knees,et al.  "I'd like it to do the opposite": Music-Making Between Recommendation and Obstruction , 2015, DMRS.

[10]  Antti Oulasvirta,et al.  Understanding contexts by being there: case studies in bodystorming , 2003, Personal and Ubiquitous Computing.

[11]  Wen Wu,et al.  Using personality to adjust diversity in recommender systems , 2013, HT.

[12]  Steve Howard,et al.  Using 'endowed props' in scenario-based design , 2002, NordiCHI '02.

[13]  Marko Tkalcic,et al.  Personality Based User Similarity Measure for a Collaborative Recommender System , 2009 .

[14]  Phoebe Sengers,et al.  Staying open to interpretation: engaging multiple meanings in design and evaluation , 2006, DIS '06.

[15]  Paul Dourish,et al.  Affect: from information to interaction , 2005, Critical Computing.

[16]  Jane Fulton Suri,et al.  Experience prototyping , 2000, DIS '00.

[17]  Kristina Andersen,et al.  The Instrument as the Source of New in New Music , 2017, Design Issues.

[18]  Anthony Dunne,et al.  The Placebo project , 2002, DIS '02.