Comparison of different decision making strategies by simulation on variant of “Snakes and Ladders Board Game”

In this paper, we present the simulation of a new variant of Snakes and Ladders Board Game in which the player is allowed either to avail or avoid the opportunity to jump to top of the ladder, when the roll of die leads to foot of the ladder, for some strategic reasons. The outcome of the change in the game results in emergence of scope for various new strategies for players to acquire besides the conventional “always-jump” approach. This paper describes the results of the simulation of the game, when played with four different strategies. The results show that it can be useful for a player on some occasions to avoid the jumping opportunity in order to increase the chance of winning the game.