Developing Virtual Reality Visualizations for Unsteady Flow Analysis of Dinosaur Track Formation using Scientific Sketching

We present the results of a two-year design study to developing virtual reality (VR) flow visualization tools for the analysis of dinosaur track creation in a malleable substrate. Using Scientific Sketching methodology, we combined input from illustration artists, visualization experts, and domain scientists to create novel visualization methods. By iteratively improving visualization concepts at multiple levels of abstraction we helped domain scientists to gain insights into the relationship between dinosaur foot movements and substrate deformations. We involved over 20 art and computer science students from a VR design course in a rapid visualization sketching cycle, guided by our paleontologist collaborators through multiple critique sessions. This allowed us to explore a wide range of potential visualization methods and select the most promising methods for actual implementation. Our resulting visualization methods provide paleontologists with effective tools to analyze their data through particle, pathline and time surface visualizations. We also introduce a set of visual metaphors to compare foot motion in relation to substrate deformation by using pathsurfaces. This is one of the first large-scale projects using Scientific Sketching as a development methodology. We discuss how the research questions of our collaborators have evolved during the sketching and prototyping phases. Finally, we provide lessons learned and usage considerations for Scientific Sketching based on the experiences gathered during this project.

[1]  Christian H. Bischof,et al.  Interactive Blood Damage Analysis for Ventricular Assist Devices , 2008, IEEE Transactions on Visualization and Computer Graphics.

[2]  Mel Slater,et al.  A note on presence terminology , 2003 .

[3]  Farish A. Jenkins,et al.  Three-dimensional preservation of foot movements in Triassic theropod dinosaurs , 1999, Nature.

[4]  Thomas Elboth,et al.  High-Quality and Interactive Animations of 3D Time-Varying Vector Fields , 2006, IEEE Transactions on Visualization and Computer Graphics.

[5]  H.-C. Hege,et al.  Interactive visualization of 3D-vector fields using illuminated stream lines , 1996, Proceedings of Seventh Annual IEEE Visualization '96.

[6]  Eric D. Ragan,et al.  Studying the Effects of Stereo, Head Tracking, and Field of Regard on a Small-Scale Spatial Judgment Task , 2013, IEEE Transactions on Visualization and Computer Graphics.

[7]  S. Gatesy,et al.  The birth of a dinosaur footprint: Subsurface 3D motion reconstruction and discrete element simulation reveal track ontogeny , 2014, Proceedings of the National Academy of Sciences.

[8]  Robert S. Laramee,et al.  Similarity Measures for Enhancing Interactive Streamline Seeding , 2013, IEEE Transactions on Visualization and Computer Graphics.

[9]  David H. Laidlaw,et al.  Using CavePainting to Create Scientific Visualizations , 2003 .

[10]  Thomas Ertl,et al.  Point-based stream surfaces and path surfaces , 2007, GI '07.

[11]  Daniel Acevedo Feliz,et al.  Scientific Sketching for Collaborative VR Visualization Design , 2008, IEEE Transactions on Visualization and Computer Graphics.

[12]  David H. Laidlaw,et al.  Experiments in Immersive Virtual Reality for Scientific Visualization , 2002, Comput. Graph..

[13]  Min Chen,et al.  Over Two Decades of Integration‐Based, Geometric Flow Visualization , 2010, Comput. Graph. Forum.

[14]  Nenad Filipovic,et al.  Virtual reality aided visualization of fluid flow simulations with application in medical education and diagnostics , 2013, Comput. Biol. Medicine.

[15]  Cullen D. Jackson,et al.  CAVE and fishtank virtual-reality displays: a qualitative and quantitative comparison , 2006, IEEE Transactions on Visualization and Computer Graphics.

[16]  Doug A. Bowman,et al.  The benefits of immersion for spatial understanding of complex underground cave systems , 2007, VRST '07.

[17]  Rüdiger Westermann,et al.  Streamline Variability Plots for Characterizing the Uncertainty in Vector Field Ensembles , 2016, IEEE Transactions on Visualization and Computer Graphics.

[18]  Doug A. Bowman,et al.  Effects of VR System Fidelity on Analyzing Isosurface Visualization of Volume Datasets , 2014, IEEE Transactions on Visualization and Computer Graphics.

[19]  Jean Trumbo The Process of Critique in Visual Communication , 1997 .

[20]  David H. Laidlaw,et al.  The design of a retinal resolution fully immersive VR display , 2014, 2014 IEEE Virtual Reality (VR).

[21]  Kenneth I. Joy,et al.  Time and Streak Surfaces for Flow Visualization in Large Time-Varying Data Sets , 2009, IEEE Transactions on Visualization and Computer Graphics.

[22]  J. R. Allen,et al.  Short Paper: Fossil vertebrate tracks and indenter mechanics , 1989, Journal of the Geological Society.

[23]  Ivan Viola,et al.  Illustrative Flow Visualization: State of the Art, Trends and Challenges , 2012, Eurographics.

[24]  David B Baier,et al.  Scientific rotoscoping: a morphology-based method of 3-D motion analysis and visualization. , 2010, Journal of experimental zoology. Part A, Ecological genetics and physiology.

[25]  Glyn Lawson,et al.  Future directions for the development of virtual reality within an automotive manufacturer. , 2016, Applied ergonomics.

[26]  D. B. Baier,et al.  X-ray reconstruction of moving morphology (XROMM): precision, accuracy and applications in comparative biomechanics research. , 2010, Journal of experimental zoology. Part A, Ecological genetics and physiology.

[27]  Bill Buxton,et al.  Sketching User Experiences: Getting the Design Right and the Right Design , 2007 .

[28]  Christoph Goniva,et al.  LIGGGHTS – Open Source Discrete Element Simulations of Granular Materials Based on Lammps , 2011 .

[29]  A. Stukowski Visualization and analysis of atomistic simulation data with OVITO–the Open Visualization Tool , 2009 .

[30]  R. Bromley,et al.  True tracks, undertracks and eroded tracks, experimental work with tetrapod tracks in laboratory and field , 2006 .

[31]  David H. Laidlaw,et al.  Visualizing Diffusion Tensor MR Images Using Streamtubes and Streamsurfaces , 2003, IEEE Trans. Vis. Comput. Graph..