Branded Apps: Explaining Effects of Brands’ Mobile Phone Applications on Brand Responses

Branded apps have attracted an increasing amount of attention as a marketing communication platform. With branded apps, companies try to create value for their brands among prospective and current customers by providing entertainment and information content. The aim of this study was to examine a) whether branded apps influence consumers' cognitive and affective brand responses, b) whether this effect is moderated by the type of branded app (i.e., information vs. entertainment), and c) to what extent enjoyment and elaboration are explanatory mechanisms for these effects. An experiment demonstrated that 1) branded apps enhanced brand responses, 2) an entertainment app evoked higher levels of enjoyment, which in turn enhanced affective brand responses, and 3) an informational app evoked higher levels of elaboration, which enhanced cognitive brand responses. Theoretical and practical implications for branded app designers and mobile advertisers are discussed.

[1]  Jeen-Su Lim,et al.  The role of affect in attitude formation: A classical conditioning approach , 1998 .

[2]  Wendy Macias,et al.  A Preliminary Structural Equation Model of Comprehension and Persuasion of Interactive Advertising Brand Web Sites , 2003 .

[3]  Arthur A. Raney,et al.  At the movies, on the Web: An investigation of the effects of entertaining and interactive Web content on site and brand evaluations , 2003 .

[4]  Richard E Petty,et al.  Resistance to Persuasion and Attitude Certainty: The Moderating Role of Elaboration , 2004, Personality & social psychology bulletin.

[5]  Salvador Ruiz,et al.  The impact of cognitive and/or affective processing styles on consumer response to advertising appeals , 2004 .

[6]  Annie Lang,et al.  The limited capacity model of mediated message processing , 2000 .

[7]  Lynda Lee Kaid,et al.  Political Advertising and Information Seeking: Comparing Exposure via Traditional and Internet Channels , 2002 .

[8]  Naveen Donthu,et al.  Developing and validating a multidimensional consumer-based brand equity scale , 2001 .

[9]  Manuel J. Sánchez-Franco,et al.  Web acceptance and usage model: A comparison between goal-directed and experiential web users , 2005, Internet Res..

[10]  Fred Beard,et al.  Examining and Extending Advertising's Dual Mediation Hypothesis to a Branded Mobile Phone App , 2016 .

[11]  Yongjun Sung,et al.  To App or Not to App: Engaging Consumers via Branded Mobile Apps , 2013 .

[12]  S. Murphy,et al.  Involved, Transported, or Emotional? Exploring the Determinants of Change in Knowledge, Attitudes, and Behavior in Entertainment Education , 2011 .

[13]  Yuping Liu,et al.  What is Interactivity and is it Always Such a Good Thing? Implications of Definition, Person, and Situation for the Influence of Interactivity on Advertising Effectiveness , 2002 .

[14]  Kevin Lane Keller Conceptualizing, Measuring, and Managing Customer-Based Brand Equity , 1993 .

[15]  A. Furnham,et al.  Recall by Young People of Television Advertisements as a Function of Programme Type and Audience Evaluation , 1994 .

[16]  Kevin Wise,et al.  Enjoyment of Advergames and Brand Attitudes , 2008 .

[17]  W. Wirth,et al.  More than meets the eye , 2007 .

[18]  J. Jacoby,et al.  Consumer Behavior , 2024 .

[19]  E. Thorson,et al.  TELEVISION AND WEB ADVERTISING SYNERGIES , 2004 .

[20]  Guda van Noort,et al.  Building brands with interactivity: The role of prior brand usage in the relation between perceived website interactivity and brand responses , 2013 .

[21]  Jing Wang,et al.  Media engagement and advertising: Transportation, matching, transference and intrusion , 2009 .

[22]  A. Hayes Introduction to Mediation, Moderation, and Conditional Process Analysis: A Regression-Based Approach , 2013 .

[23]  José Luis Roldán Salgueiro,et al.  Web Acceptance and Usage Model: A Comparison between Goal-directed and Experiential Web Users , 2005 .

[24]  D. Grigorovici,et al.  Experiencing Interactive Advertising beyond Rich Media , 2004 .

[25]  E. Malthouse,et al.  An Experimental Study of the Relationship between Online Engagement and Advertising Effectiveness , 2009 .

[26]  Zhenzhen Zhao,et al.  Designing branded mobile apps : fundamentals and recommendations , 2015 .

[27]  Gregory J. Brush,et al.  Comparing the Perceived Value of Information and Entertainment Mobile Services , 2008 .

[28]  Rajdeep Grewal,et al.  Return on Engagement Initiatives: A Study of a Business-to-Business Mobile App , 2017 .

[29]  D. Hoffman,et al.  The Influence of Goal-Directed and Experiential Activities on Online Flow Experiences , 2003 .

[30]  Terence A. Shimp,et al.  Effects of involvement, argument strength, and source characteristics on central and peripheral processing of advertising , 1990 .

[31]  Geoff F. Kaufman,et al.  Understanding Media Enjoyment: The Role of Transportation Into Narrative Worlds , 2004 .

[32]  A. Tamhane,et al.  The Effects of Media Context Experiences On Advertising Effectiveness , 2007 .

[33]  Edward C. Malthouse,et al.  Branded apps and mobile platforms as new tools for advertising , 2016 .

[34]  Peter Neijens,et al.  Audience Experiences of Media Context and Embedded Advertising: A Comparison of Eight Media , 2006 .

[35]  T. RatchfordB New insights about the FCB grid. , 1987 .

[36]  E. Malthouse,et al.  The Effects of Adopting and Using a Brand's Mobile Application on Customers’ Subsequent Purchase Behavior , 2015 .

[37]  Richard E Petty,et al.  Thought confidence as a determinant of persuasion: the self-validation hypothesis. , 2002, Journal of personality and social psychology.

[38]  Elias Tsakas,et al.  Resisting persuasion , 2017, Economic Theory.

[39]  Robin L. Nabi,et al.  Explaining the Effects of Narrative in an Entertainment Television Program: Overcoming Resistance to Persuasion , 2010 .

[40]  Jing Wang,et al.  Media Transportation and Advertising , 2006 .

[41]  P. Neijens,et al.  The Effects of Magazine-Induced Psychological Responses and Thematic Congruence on Memory and Attitude toward the Ad in a Real-Life Setting , 2002 .

[42]  P. Neijens,et al.  The Effects Of Program Involvement On Commercial Exposure And Recall In A Naturalistic Setting , 2007 .

[43]  Melanie C. Green,et al.  In the Mind's Eye Transportation-Imagery Model of Narrative Persuasion , 2002 .

[44]  S. Fournier,et al.  Consumers and Their Brands: Developing Relationship Theory in Consumer Research , 1998 .

[45]  Peter Neijens,et al.  How media factors affect audience responses to brand placement , 2010 .

[46]  Kevin Lane Keller Conceptualizing, Measuring, and Managing Customer-Based Brand Equity , 1993 .

[47]  T. Brock,et al.  Journal of Personality and Social Psychology the Role of Transportation in the Persuasiveness of Public Narratives Text Quality Individual Differences and Situational Influences Transportation Scale Items Gender Differences Discriminant Validation: Need for Cognition Effect of Text Manipulation Beli , 2022 .

[48]  P. Sailors More than Meets the “I” , 2010 .

[49]  I. Ajzen,et al.  Attitude-behavior relations: A theoretical analysis and review of empirical research. , 1977 .

[50]  Jennifer A. Robinson,et al.  The Effectiveness of Branded Mobile Phone Apps , 2011 .

[51]  Yuping Liu,et al.  A Dual-Process Model of Interactivity Effects , 2009 .

[52]  SHYAM SUNDAR,et al.  Explicating Web Site Interactivity , 2003, Commun. Res..

[53]  Guohua Wu,et al.  The Mediating Role of Perceived Interactivity in the Effect of Actual Interactivity on Attitude Toward the Website , 2005 .

[54]  Christopher P. Puto,et al.  Informational and Transformational Advertising: the Differential Effects of Time , 1984 .

[55]  Maggie Geuens,et al.  Media Context and Advertising Effectiveness: The Role of Context Appreciation and Context/Ad Similarity , 2002 .

[56]  J. Zaichkowsky The Personal Involvement Inventory: Reduction, Revision, and Application to Advertising , 1994 .

[57]  John T. Cacioppo,et al.  The Elaboration Likelihood Model of Persuasion , 1986, Advances in Experimental Social Psychology.

[58]  Brian D. Till,et al.  RECALL AND PERSUASION: Does Creative Advertising Matter? , 2005 .

[59]  Kuo-Fang Peng,et al.  Brand relationship, consumption values and branded app adoption , 2014, Ind. Manag. Data Syst..

[60]  Eva A van Reijmersdal,et al.  Interactivity in Brand Web Sites: Cognitive, Affective, and Behavioral Responses Explained by Consumers’ Online Flow Experience , 2012 .

[61]  Doyle Yoon,et al.  Antecedents of mobile app usage among smartphone users , 2016 .

[62]  Byungho Park,et al.  The Limited Capacity Model of Mediated Message Processing and Education , 2008 .

[63]  Eva A. van Reijmersdal,et al.  Introducing the PCMC Model: An Investigative Framework for Young People's Processing of Commercialized Media Content , 2010 .

[64]  María Sicilia,et al.  EFFECTS OF INTERACTIVITY IN A WEB SITE: The Moderating Effect of Need for Cognition , 2005 .

[65]  Yuping Liu,et al.  Developing a scale to measure the interactivity of websites , 2003, Journal of Advertising Research.

[66]  Andrew J. Rohm,et al.  Hashtags and handshakes: consumer motives and platform use in brand-consumer interactions , 2016 .