Dynamic text management for see-through wearable and heads-up display systems
暂无分享,去创建一个
[1] Stephen DiVerdi,et al. Annotation in outdoor augmented reality , 2009, Comput. Graph..
[2] Mihran Tuceryan,et al. Automatic determination of text readability over textured backgrounds for augmented reality systems , 2004, Third IEEE and ACM International Symposium on Mixed and Augmented Reality.
[3] Mark Billinghurst,et al. A wearable spatial conferencing space , 1998, Digest of Papers. Second International Symposium on Wearable Computers (Cat. No.98EX215).
[4] M. Mon-Williams,et al. Binocular vision in a virtual world: visual deficits following the wearing of a head‐mounted display , 1993, Ophthalmic & physiological optics : the journal of the British College of Ophthalmic Opticians.
[5] Tobias Höllerer,et al. Semi-automated Placement of Annotations in Videos , 2004 .
[6] Doug A. Bowman,et al. Testbed evaluation of navigation and text display techniques in an information-rich virtual environment , 2004 .
[7] Lauren F. V. Scharff,et al. Discriminability measures for predicting readability , 1999, Electronic Imaging.
[8] Gudrun Klinker,et al. Gestyboard : A 10-finger-system and gesture based text input system for multi-touchscreens with no need for tactile feedback , 2011 .
[9] Robert S. Bolia,et al. ASSESSING SIMULATOR SICKNESS IN A SEE-THROUGH HMD: EFFECTS OF TIME DELAY, TIME ON TASK, AND TASK COMPLEXITY , 2000 .
[10] Naokazu Yokoya,et al. View management of annotations for wearable augmented reality , 2009, 2009 IEEE International Conference on Multimedia and Expo.
[11] Tsutomu Terada,et al. An information layout method for an optical see-through head mounted display focusing on the viewability , 2008, 2008 7th IEEE/ACM International Symposium on Mixed and Augmented Reality.
[12] Deborah Hix,et al. An empirical user-based study of text drawing styles and outdoor background textures for augmented reality , 2005, IEEE Proceedings. VR 2005. Virtual Reality, 2005..
[13] Kent Lyons,et al. Twiddler typing: one-handed chording text entry for mobile phones , 2004, CHI.
[14] Jürgen Döllner,et al. Dynamic Annotation of Interactive Environments using Object-Integrated Billboards , 2006 .
[15] Jens Grubert,et al. Perceptual issues in optical-see-through displays , 2010, APGV '10.
[16] Steven K. Feiner,et al. View management for virtual and augmented reality , 2001, UIST '01.
[17] Ronald Azuma,et al. Evaluating label placement for augmented reality view management , 2003, The Second IEEE and ACM International Symposium on Mixed and Augmented Reality, 2003. Proceedings..
[18] Stefan Decker,et al. Integrating Text with Video and 3D Graphics: The Effects of Text Drawing Styles on Text Readability , 2010, CHI.