과학 전시관 모바일 앱 인터페이스 연구
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According to the announcement that ‘The 2nd Basic development plan of Science museum’ have announced by Mnistry of Education, Science and Technology in 2008, they make a target to build over 12D science museums include Daegu national science museum, Kwangju National science museum and Busan National science museum till 2013. in addition, elementary school, middle school and high school students will study in school only 5 days in a week from 2013. It make extremely increase necessity of The location information app for science museum. In this study, focused on the user interface of the app that to provide the science museum position information to end user. it will make a prepare for the support the extremely growing number of people who use smart phone and interest in the science museum. We had search all app that several word related ‘museum’ in app store. while May 2011. We have selected the 10 apps in searched 380 apps that very similar with research target. By using the research method that comparison and analysis, we have found standard function and user interface, this conclusion became a basic rules doing the simulation that the user interface of the science museum app that based on positioning information. by this study we will get some results and theat give some help to other researcher by basic data.
[1] 신세례. 초등 미술교육의 인성 교육적 측면 프로그램 개발에 관한 연구 , 2011 .