A Preliminary Study of Adopting Game-Based Learning and E-Books to Support Science Learning

In this study, the researcher conducted a multi-phases study and to explore how various e-learning materials could be adopted to support a science class in learning electric circuits for elementary school students. Several research phases were conducted in the study. Firstly, the science course observation was conducted to understand how the current science course could be improved with the learning technology. Secondly, the e-learning materials were designed and developed accordingly to support the learning activities. Lastly, science teachers were invited into the interview session for preliminary evaluation. The study aims to take the advantages of game-based learning and multimedia contents to support science learning for elementary school students. The design and mode of how to integrate the two learning tools into science learning scenario is proposed and discussed.

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