Integrating Mixed Reality Spatial Learning Analytics into Secure Electronic Exams
暂无分享,去创建一个
[1] T. N. Miller,et al. Educational Leadership in an Online World: Connecting Students to Technology Responsibly, Safely, and Ethically. , 2013 .
[2] Gerald D. Bailey,et al. Digital Citizenship: Addressing Appropriate Technology Behavior. , 2004 .
[3] Allison Littlejohn,et al. Learning at the digital frontier: a review of digital literacies in theory and practice , 2012, J. Comput. Assist. Learn..
[4] Mathew Hillier,et al. Towards authentic e-Exams at scale: robust networked Moodle , 2018 .
[5] George Siemens,et al. Learning analytics and educational data mining: towards communication and collaboration , 2012, LAK.
[6] David Jones,et al. Three paths for learning analytics and beyond , 2014, ASCILITE Publications.
[7] Andrew Fluck,et al. Arguing again for e-exams in high stakes examinations , 2013 .
[8] Miguel Ángel Conde González,et al. Can we predict success from log data in VLEs? Classification of interactions for learning analytics and their relation with performance in VLE-supported F2F and online learning , 2014, Comput. Hum. Behav..
[9] James Birt,et al. Toward future 'mixed reality' learning spaces for STEAM education , 2017 .
[10] James Birt,et al. Mixed reality in higher education: Pedagogy before technology , 2016 .
[11] Rebecca Ferguson,et al. Research Evidence on the Use of Learning Analytics: Implications for Education Policy , 2016 .
[12] J. Sweller. Implications of Cognitive Load Theory for Multimedia Learning , 2005, The Cambridge Handbook of Multimedia Learning.
[13] Richard F. Schmid,et al. A meta-analysis of blended learning and technology use in higher education: from the general to the applied , 2014, Journal of Computing in Higher Education.
[14] Shun Xu,et al. Social media competence and digital citizenship among college students , 2019 .
[15] M. Cummins,et al. 2016 NMC Technology Outlook: Australian Tertiary Education , 2016 .
[16] M. Malbrán. The Cambridge Handbook of Multimedia Learning , 2007 .
[17] S. Ainsworth. The Cambridge Handbook of Multimedia Learning: The Multiple Representation Principle in Multimedia Learning , 2014 .
[18] Shane Dawson,et al. Mining LMS data to develop an "early warning system" for educators: A proof of concept , 2010, Comput. Educ..
[19] Hugh C. Davis,et al. Significance of Learning Analytics in Enhancing the Mobile and Pervasive Learning Environments , 2012, 2012 Sixth International Conference on Next Generation Mobile Applications, Services and Technologies.
[20] Wu-Yuin Hwang,et al. Analysis of peer learning behaviors using multiple representations in virtual reality and their impacts on geometry problem solving , 2013, Comput. Educ..
[21] P. Milgram,et al. A Taxonomy of Mixed Reality Visual Displays , 1994 .
[22] R. Mayer,et al. Interactive Multimodal Learning Environments , 2007 .
[23] T. Höffler. Spatial Ability: Its Influence on Learning with Visualizations—a Meta-Analytic Review , 2010 .
[24] Irshad Hussain,et al. Social Media as a Learning Technology for University Students. , 2018 .
[25] James Birt,et al. Improving paramedic distance education through mobile mixed reality simulation , 2017 .
[26] Alejandra J. Magana. Learning strategies and multimedia techniques for scaffolding size and scale cognition , 2014, Comput. Educ..
[27] Jorge Martín Gutiérrez,et al. Virtual Technologies to Develop Visual-Spatial Ability in Engineering Students , 2017 .