Serious gaming based on Kinect technology for autistic children in Serbia

In this paper, a new, serious Kinect-based game for autistic children in Serbia is presented. The main purpose of this game is fine-tuning of motor skills, and performance improvement of basic cognitive tasks through practicing five game categories: Sorting, Math exercises, Catching, Imitation and Seeking. It is a user-friendly game, with colorful interface, approachable for autistic children. Therapists can monitor numerical scores and graphical representation of the results. This way, while the child plays and performs integrated task of motor and cognitive exercises, the therapists can quantitatively and objectively assess child's progress, based on gesture precision, smoothness, repeatability, reflexes, and results from mathematical tasks.

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