Method, apparatus, and recorded medium for playing game using server transfering in online game system

PURPOSE: A method, a device, and a recording medium processing a game by server-transferring in an online game environment are provided to prevent the changing situation of the information generated in a game performing process by temporarily storing or exchanging the information which performed the game between servers. CONSTITUTION: An identification information for logging in from a first client is receiver(S210). Online game environment information is transmitted to the first client. A server-transferring previous work for server-transferring of a second client is progressed(S230). Data for a game progress in which an external server or the second client are transmitted is received(S232). A game process result data is transmitted to the external server or the second client.